User`s guide
Table Of Contents
- E-Designer Reference Manual
- 1 Installation
- 2 General
- 3 Configuration with the Configuration Tool
- 3.1 Starting the Configuration Tool
- 3.2 Selecting Menu Language
- 3.3 Creating a Project
- 3.4 Saving a Project
- 3.5 Updating Drivers
- 3.6 Changing Project Properties
- 3.7 The Project Manager
- 3.8 The Block Manager
- 3.9 Showing Operator Panel around the Working Area
- 3.10 Configuration of Blocks
- 3.11 Using Text Blocks
- 3.12 Static Symbols
- 3.13 Changing I/Os
- 3.14 The I/O Browser
- 3.15 Changing BDTP Station
- 3.16 I/O Cross Reference
- 3.17 Other Managers/Editors
- 3.18 The File Menu
- 3.19 The Edit Menu
- 3.20 The View Menu
- 3.21 The Functions Menu
- 3.22 The Setup Menu
- 3.23 The Block Manager menu
- 3.24 The Object menu
- 3.25 The Layout Menu
- 3.26 The Project Menu
- 3.27 The Transfer Menu
- 3.28 The Window Menu
- 3.29 The Help Menu
- 4 Graphic Presentation and Maneuvering
- 5 Text-based Presentation for Printouts and Reports
- 6 Trends
- 7 Message Library
- 8 Alarm Management
- 9 Recipes
- 9.1 Calculation of Recipe Size
- 9.2 Recipe Properties and Recipe Directory
- 9.3 Creating a Recipe with the Operator Panel
- 9.4 Appending Recipes
- 9.5 Transferring Recipes to the Controller
- 9.6 Deleting Recipes
- 9.7 Using Recipes in a PC
- 9.8 Creating and Transferring Recipes with the Controller Program
- 9.9 Saving Individual Recipes on an External Memory Card in Runtime
- 10 Data Logger
- 11 Passwords
- 12 Printouts from the Operator Panel
- 13 Time Channels
- 14 Language Management
- 14.1 Unicode in the Operator Panel
- 14.2 Creating Additional Application Languages
- 14.3 Translating/Editing Texts in the Configuration Tool
- 14.4 Properties for the Application Language
- 14.5 Export
- 14.6 Import
- 14.7 Show Index
- 14.8 Cross Reference
- 14.9 Reuse Index
- 14.10 Font Templates
- 14.11 Unicode in E1012 and E1022
- 15 System Monitor
- 16 Index Addressing
- 17 Communication
- 18 Network Communication
- 19 Network Functions in the Operator Panel
- 20 LEDs
- 21 Function Keys
- 22 Macros
- 23 Project Transfer
- 24 Transfer of Controller Program and Parameters
- 25 Updating the Operator Panel

Configuration with the Configuration Tool
42 Mitsubishi Electric, MA00759F
3.12 Static Symbols
Static symbols can be imported to the project, either from the bitmap library, where
a number of buttons, pump symbols etc. are located, or by browsing the PC for
graphic files. Graphic files in the formats .bmp, .jpg, .gif and .wmf can be imported
to the bitmap library from another Windows program, e.g. Paint. A maximum of 30
characters can be used for symbol names. Country specific characters are allowed.
E1012 and E1022 support black and white symbols only. How to manage symbols
for E1012 and E1022 is described in section Symbol Manager for E1012 and E1022.
Adding a Symbol
Click on the Symbol button in the Objects Toolbar to display the Static Symbol
dialog. Type the name of the symbol to add, or click Select to display the Select
Symbol dialog. Click Library to select a static symbol from the bitmap library, or
click Browse to select a graphic file from any location in the PC.
A selected symbol can be displayed in the Preview-window. All symbols in bmp-
format are displayed as thumbnails in the window.