User`s guide
Table Of Contents
- E-Designer Reference Manual
- 1 Installation
- 2 General
- 3 Configuration with the Configuration Tool
- 3.1 Starting the Configuration Tool
- 3.2 Selecting Menu Language
- 3.3 Creating a Project
- 3.4 Saving a Project
- 3.5 Updating Drivers
- 3.6 Changing Project Properties
- 3.7 The Project Manager
- 3.8 The Block Manager
- 3.9 Showing Operator Panel around the Working Area
- 3.10 Configuration of Blocks
- 3.11 Using Text Blocks
- 3.12 Static Symbols
- 3.13 Changing I/Os
- 3.14 The I/O Browser
- 3.15 Changing BDTP Station
- 3.16 I/O Cross Reference
- 3.17 Other Managers/Editors
- 3.18 The File Menu
- 3.19 The Edit Menu
- 3.20 The View Menu
- 3.21 The Functions Menu
- 3.22 The Setup Menu
- 3.23 The Block Manager menu
- 3.24 The Object menu
- 3.25 The Layout Menu
- 3.26 The Project Menu
- 3.27 The Transfer Menu
- 3.28 The Window Menu
- 3.29 The Help Menu
- 4 Graphic Presentation and Maneuvering
- 5 Text-based Presentation for Printouts and Reports
- 6 Trends
- 7 Message Library
- 8 Alarm Management
- 9 Recipes
- 9.1 Calculation of Recipe Size
- 9.2 Recipe Properties and Recipe Directory
- 9.3 Creating a Recipe with the Operator Panel
- 9.4 Appending Recipes
- 9.5 Transferring Recipes to the Controller
- 9.6 Deleting Recipes
- 9.7 Using Recipes in a PC
- 9.8 Creating and Transferring Recipes with the Controller Program
- 9.9 Saving Individual Recipes on an External Memory Card in Runtime
- 10 Data Logger
- 11 Passwords
- 12 Printouts from the Operator Panel
- 13 Time Channels
- 14 Language Management
- 14.1 Unicode in the Operator Panel
- 14.2 Creating Additional Application Languages
- 14.3 Translating/Editing Texts in the Configuration Tool
- 14.4 Properties for the Application Language
- 14.5 Export
- 14.6 Import
- 14.7 Show Index
- 14.8 Cross Reference
- 14.9 Reuse Index
- 14.10 Font Templates
- 14.11 Unicode in E1012 and E1022
- 15 System Monitor
- 16 Index Addressing
- 17 Communication
- 18 Network Communication
- 19 Network Functions in the Operator Panel
- 20 LEDs
- 21 Function Keys
- 22 Macros
- 23 Project Transfer
- 24 Transfer of Controller Program and Parameters
- 25 Updating the Operator Panel

Language Management
Mitsubishi Electric, MA00759F 207
Export and Import of Files in Unicode Format
System and user texts can be exported and imported under Setup/Multiple Languag-
es. An exported file in Unicode format can be edited in a text editor such as Notepad.
Choose a Unicode font in the text editor.
When a file is exported, the ANSI/OEM or Unicode format can be chosen. If ANSI/
OEM is chosen, only languages in ANSI/OEM format will be exported to a file in
ANSI/OEM format. If Unicode is chosen, all languages will be exported to a file in
Unicode format.
When a file in ANSI/OEM format is imported, you can choose whether or not an
existing language will be updated, or if there is none previously, to add one.
When a file in Unicode format is imported, you can choose whether or not an exist-
ing language will be updated, or if there is none previously, to add one. If the existing
language is in ANSI/OEM format, the imported language (in Unicode format) will
be converted to ANSI/OEM form. Characters not supported by ANSI/OEM will be
replaced by question marks.
Memory usage
When Unicode is used, memory is allocated in accordance with the following formu-
la:
Languages size: Each string requires 22 + total characters in the string x 4 bytes.
Character set size: The character set that is transferred requires the total number of
unique characters x 34 bytes, which means, for example, that transfer of 1000 char-
acters requires 34 KB.
Memory usage for a Unicode language is the language’s size + the character set’s size.
Performance
The drawing of Unicode characters is somewhat slower than the drawing of ANSI/
OEM characters, which is primarily because Unicode characters have more pixels to
be drawn.
When the operator panel is started, the Unicode character set is read into memory,
which can take time if the character set is large.