User guide

42
Pattern Setup
Pattern Edit
z Pattern Number [1~4 ]
Selects a Pattern number to edit. If the selected
pattern number is not defined, UNDEFINED is
displayed under the selected Pattern number.
z Clear Pattern [CANCEL/OK]
Deletes the data of the selected Pattern.
z Run Pattern Runs the Pattern for test purposes to check if it
works properly.
z Edit Pattern Edits the selected Pattern.
c With the joystick of your controller, move the camera to the start
position at an appropriate zoom magnification. To start recording the
Pattern, press the NEAR key. To exit, press the FAR key.
d Move the camera with the joystick of controller or run a Preset
function to program the Pattern. The path created by joystick or
Preset movement will be memorized by the camera. After a Pattern is
programmed, the remaining storage is displayed in a progress bar at
the top of the screen.
e To save the data and exit, press the NEAR key. To cancel saving the
data, or to delete the data, press the FAR key.
PATTERN SETUP
------------------------
PATTERN NO. 1
UNDEFINED
CLR PATTERN CANCEL
RUN PATTERN
<EDIT PATTERN>
BACK
EXIT
EDIT PATTERN 1
------------------------
MOVE TO START POSITION
[NEAR:START /FAR:CANCEL]
EDIT PATTERN 1
[NEAR:SAVE /FAR:DELETE]
0/0/x1/N
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