Owner`s manual

Reference Section
78
1 The patch Wicked Game is activated. The result is the same as if you would have
recalled the patch manually and pressed the [ENTER/YES] key afterwards.
2 The song is played. The result is the same as if you would have pressed the [START] key
on the operation panel of the remote controller.
3 The song is played up to the end.
4 Truly Madly is activated. The result is the same as if you would have recalled the patch
manually and pressed the [ENTER/YES] key afterwards.
5 The song is played back. The result is the same as if you would have pressed the [START]
key on the operation panel of the remote controller.
6 The song is played up to the end.
7 The player stops.
You can see that the Job function is logically designed and that this might be the only challange for you. If you want
the job to play two songs of a patch list in a row, it is not enough to use the
Play command. You have to divide the
action into individual parts and program the job according to the example above.
During a current job you´re not necessarily bound to use the programmed sequence. With the [FWD] and [REW] keys
you can move back and forth inside a job and thereby enter the next step yourself.
9.15 Icon Line in the Player / assign Icon
After selecting the assign icon, the Assign Files screen will open. You may assign audio files to the active patch in
this screen. This is, for example, then necessary, if you want to create a multi file or an audio song with up to eight
audio files. Please consult chapter 8.1 - Creating an Audio Song - on page 40 for a basic description on how to create
an audio song.
Note: To create a song which is composed of a single audio file you do not have to work with the assign files screen.
Select instead an empty patch and load the desired audio file through the drives icon - that is it!