Manual
Table Of Contents
- Overview
- Chapter 1: Introduction
- Chapter 2: PRO Series Live Audio Systems
- Chapter 3: About The Control Centre
- Getting Started
- Chapter 4: Setting Up The System
- Basic Operation Of The PRO Series
- Chapter 5: Before You Start
- Chapter 6: Working With The Control Centre
- Chapter 7: Navigation
- Chapter 8: Patching
- Chapter 9: Basic Operation
- Setting a mic amplifier’s input gain
- Setting the high and low pass filters
- Input equalisation (E zone)
- Input dynamics processing (D zone)
- Output processing
- Using VCA/POP groups
- Setting up a mix
- Using fader flip
- Setting up the effects rack
- Simple routing to master stereo outputs
- Scene and show management (automation)
- Configuring the inputs and outputs
- Using copy and paste
- User library (presets)
- Surround panning
- Two-man operation
- Saving your show files to a USB memory stick
- Security (locking mode)
- Security (locking mode)
- Advanced Operation And Features
- Chapter 10: Stereo Linking
- Chapter 11: Panning
- Chapter 12: Soloing
- Chapter 13: Muting
- Chapter 14: Monitors And Communications
- Chapter 15: Graphic Equaliser (GEQ)
- Chapter 16: Internal Effects
- Overview of the internal effects
- About the effect window
- Working with the effects
- Effect configuration
- Effect programs
- Delay effect
- Virtual DN780 Reverb effect
- Flanger effect
- Phaser effect
- Pitch Shifter effect
- SQ1 Dynamics effect
- 3-Band Compressor effect
- Submonster
- DN60 Spectrum Analyser
- Tape Saturation
- Variable Phase
- Dual Stereo Delay
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Stereo Graphic EQ
- Dynamic EQ
- Matrix Mixer
- Stereo Chorus
- UNCL.D
- Loudspeaker Processor
- De-esser
- TC M350
- MIDAS Spectrum Analyser
- MIDAS Automixer
- Chapter 17: Control Groups
- Chapter 18: Copy And Paste
- Chapter 19: Assignable Controls (I Zone)
- Chapter 20: Scenes And Shows (Automation)
- About automation
- Automation controls
- Automation screen
- Using the right-click menu
- Scene contents
- Point scenes
- Numbering and navigation
- Global scene
- Initial snapshot scene (safe scene)
- Date and time
- Scene cue list
- Editing scene properties
- Adding a new scene
- Copying and deleting scenes
- Changing the order of the scenes
- Overriding store scope
- Using patching in automation
- Using zoom
- Show files
- Rehearsals
- Safes
- Chapter 21: Scope (Automation)
- Chapter 22: Events (Automation)
- Chapter 23: Crossfades (Automation)
- Chapter 24: User Libraries (Presets)
- Chapter 25: File Management
- Chapter 26: Using Other Devices With The PRO X
- Chapter 27: Changing The User Settings
- Setting the meter preferences
- Configuring a virtual soundcheck
- Restoring the PRO X defaults
- Checking the PRO X build information
- Setting the configuration preferences
- Changing the user interface preferences
- Configuring the channels, groups and internal units
- Changing the default input/output names
- Adjusting PRO X illumination
- Setting the time and date
- Chapter 28: Delay Compensation (Latency)
- Description
- Chapter 29: Panel Connections
- Chapter 30: Inputs
- Mic amp input gain (preliminary input processing)
- Chapter 31: Outputs
- Chapter 32: GUI Menu
- Appendices
- Appendix A: Application Notes
- Appendix B: Technical Specification
- Appendix C: KLARK TEKNIK DN370 GEQ
- Appendix D: KLARK TEKNIK DN780 Reverb
- Technical Specifications
- Appendix E: I/O Modules
- DL443 analogue Jack I/O module
- Appendix F: Replacing A Module
- Appendix G: Troubleshooting
- Appendix H: Updating PRO X Host Software
- Appendix I: Documentation
- Appendix K: Parameters Affected By Scope
- Appendix L: Parameters Affected By Automate Patching
- Appendix M: Parameters Protected By Safes
- Appendix N: Parameters Affected By Copy And Paste
- Appendix O: Parameters Affected By Stereo Linking
- Appendix P: Parameters Copied Through Scenes
- Appendix Q: Service Information
43 PRO X User Manual
>> To assign output channels to the control surface
Do one of the following:
• Scroll to the desired output channel using the scroll by 1, scroll by 8 or
scroll by 24 buttons.
You can assign a bank of channels to the output fast strip via the GUI. Similarly
to the layout of the control surface, the overview GUI screen has channel select
buttons to the right of the two rows of outputs (see Figure 6, “Typical Overview
screen (default of the mix bay GUI screen),” in chapter 3). Click the desired
channel type button to assign its bank of outputs to the row on the left. For
example, click the lower AUX button to assign auxes 1 to 8 to the lower row of
outputs.
>> To select an output channel
Do one of the following:
• Quick access button (output fast strip) To select an output channel
that is currently assigned to the output fast strips, press its local quick access
button in the desired output fast strip. This will assign the output channel to
the local channel strip.
• Quick access button (master channel) To select a master channel,
press its local quick access button. This will assign the master channel to the
local channel strip.
• Touch sensitive control knobs Touch/operate the control knob in the
desired output fast strip. This will select the local channel and assign it to
the local channel strip.
You can use the GUI menu to select any output channel you want via the
home Mix & Outputs option.
>> To select a processing area
You may want a specic processing area of an output channel assigned to
the local channel strip, for example, to carry out processing or for copying its
parameters to another output channel. To do this, provided the output channel
is currently selected at the control surface, press the quick access button local to
the desired channel strip’s processing area to select it.
You can select a processing area via the GUI by clicking on a non-control area
within the desired section of the ‘overview’ display (aux send, aux return, matrix
or master) in the GUI channel strip.
Navigation via the GUI
The GUI has unique navigational tools by which to return to a channel ‘overview’
display from one of its processing areas in the GUI channel strip, and also to
browse through the GUI screen display history.
>> To navigate back to a channel’s overview display from one of its
processing areas in the GUI channel strip
Click the up arrow.
>> To nd a GUI screen that you recently opened
Use the back/forward browser buttons to do one of the following:
• To return to the GUI screen you have just opened, click the back button.
• To open one of the GUI screens you have recently visited, click the back/
forward buttons. The back button will take you back through your browser
history, while the forward button goes the opposite way.
The back/forward buttons are similar to those on standard browsers used
on any PC.
Fault nding a problem channel
If you know the number of the channel that has a problem, you can quickly
navigate it to the control surface by typing in its channel type and number via
the lower channel select (lower) and channel type sections.
>> To select a channel using its number
1. In either of the lower channel select sections, press the button of the
desired type. For example, if the channel is a matrix, press MTX.
2. Type in the channel’s number. For example, press 4 and then 7 for channel 47.
3. Press ENTER.