Manual
Table Of Contents
- Overview
- Chapter 1: Introduction
- Chapter 2: PRO Series Live Audio Systems
- Chapter 3: About The Control Centre
- Getting Started
- Chapter 4: Setting Up The System
- Basic Operation Of The PRO Series
- Chapter 5: Before You Start
- Chapter 6: Working With The Control Centre
- Chapter 7: Navigation
- Chapter 8: Patching
- Chapter 9: Basic Operation
- Setting a mic amplifier’s input gain
- Setting the high and low pass filters
- Input equalisation (E zone)
- Input dynamics processing (D zone)
- Output processing
- Using VCA/POP groups
- Setting up a mix
- Using fader flip
- Setting up the effects rack
- Simple routing to master stereo outputs
- Scene and show management (automation)
- Configuring the inputs and outputs
- Using copy and paste
- User library (presets)
- Surround panning
- Two-man operation
- Saving your show files to a USB memory stick
- Security (locking mode)
- Security (locking mode)
- Advanced Operation And Features
- Chapter 10: Stereo Linking
- Chapter 11: Panning
- Chapter 12: Soloing
- Chapter 13: Muting
- Chapter 14: Monitors And Communications
- Chapter 15: Graphic Equaliser (GEQ)
- Chapter 16: Internal Effects
- Overview of the internal effects
- About the effect window
- Working with the effects
- Effect configuration
- Effect programs
- Delay effect
- Virtual DN780 Reverb effect
- Flanger effect
- Phaser effect
- Pitch Shifter effect
- SQ1 Dynamics effect
- 3-Band Compressor effect
- Submonster
- DN60 Spectrum Analyser
- Tape Saturation
- Variable Phase
- Dual Stereo Delay
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Stereo Graphic EQ
- Dynamic EQ
- Matrix Mixer
- Stereo Chorus
- UNCL.D
- Loudspeaker Processor
- De-esser
- TC M350
- MIDAS Spectrum Analyser
- MIDAS Automixer
- Chapter 17: Control Groups
- Chapter 18: Copy And Paste
- Chapter 19: Assignable Controls (I Zone)
- Chapter 20: Scenes And Shows (Automation)
- About automation
- Automation controls
- Automation screen
- Using the right-click menu
- Scene contents
- Point scenes
- Numbering and navigation
- Global scene
- Initial snapshot scene (safe scene)
- Date and time
- Scene cue list
- Editing scene properties
- Adding a new scene
- Copying and deleting scenes
- Changing the order of the scenes
- Overriding store scope
- Using patching in automation
- Using zoom
- Show files
- Rehearsals
- Safes
- Chapter 21: Scope (Automation)
- Chapter 22: Events (Automation)
- Chapter 23: Crossfades (Automation)
- Chapter 24: User Libraries (Presets)
- Chapter 25: File Management
- Chapter 26: Using Other Devices With The PRO X
- Chapter 27: Changing The User Settings
- Setting the meter preferences
- Configuring a virtual soundcheck
- Restoring the PRO X defaults
- Checking the PRO X build information
- Setting the configuration preferences
- Changing the user interface preferences
- Configuring the channels, groups and internal units
- Changing the default input/output names
- Adjusting PRO X illumination
- Setting the time and date
- Chapter 28: Delay Compensation (Latency)
- Description
- Chapter 29: Panel Connections
- Chapter 30: Inputs
- Mic amp input gain (preliminary input processing)
- Chapter 31: Outputs
- Chapter 32: GUI Menu
- Appendices
- Appendix A: Application Notes
- Appendix B: Technical Specification
- Appendix C: KLARK TEKNIK DN370 GEQ
- Appendix D: KLARK TEKNIK DN780 Reverb
- Technical Specifications
- Appendix E: I/O Modules
- DL443 analogue Jack I/O module
- Appendix F: Replacing A Module
- Appendix G: Troubleshooting
- Appendix H: Updating PRO X Host Software
- Appendix I: Documentation
- Appendix K: Parameters Affected By Scope
- Appendix L: Parameters Affected By Automate Patching
- Appendix M: Parameters Protected By Safes
- Appendix N: Parameters Affected By Copy And Paste
- Appendix O: Parameters Affected By Stereo Linking
- Appendix P: Parameters Copied Through Scenes
- Appendix Q: Service Information
425 PRO X User Manual
Q
Quick access button: Button for navigation/ selection of a channel/bus/
processing area.
R
RAM: Abbreviation for “Random access memory”.
Return: Auxiliary return or aux return. An extra input used for receiving a signal
from the output of an internal or external eect processor. See Bus.
Reverb: An eect where the ambience of a physical space is simulated. This is
done by copying a signal and replaying at regular intervals at ever decreasing
levels. The intervals are so close that each copy is not heard individually.
RMS: Abbreviation for “root-mean-square”. The square root of the mean of the
sum of the squares. Commonly used as the eective value of measuring a sine
wave’s electrical power. A standard in amplier measurements. The eective
average value of an AC waveform.
RS: Abbreviation for “right surround”. The right-hand rear speaker in a
5.1surround system.
S
s: Symbol for “second”. A unit of time.
Scene: In automation, a set of mix settings for a particular part of a
performance, for example, a play or song.
Sibilance: Energy from a voice, centred around 7 kHz, and caused by
pronouncing “s”, “sh” or “ch” sounds.
Side chain: A special circuit that diverts a proportion of the main signal so that
it can be processed, as required. Compressors use the side chain to derive their
control signals.
Signal ow: The path of a signal from one place to another.
SIP™: Abbreviation for “solo in place”.
SIS: Abbreviation for “spatial imaging system”. Combines a central loudspeaker
cluster with a left-right system to form three discrete sound channels.
Snapshot: A captured group of mixer settings that reect the state of the mixer
at a particular moment within a performance. This snapshot can then be recalled
at the required moment in the performance/playback.
Solo: During monitoring, the isolation of one signal by silencing all other signals.
Source: The patch connector from which a signal is patched. See Patching.
SPL: Abbreviation for “sound pressure level”. Given in decibels (dB), SPL is an
expression of loudness or volume.
Splash screens: The GUI display during power up.
SRC: Abbreviation for “sample rate converter”.
SSD: Abbreviation for “solid-state disk“. Data storage device that uses non-
volatile memory to store data. Quicker than the conventional hard disk and less
susceptible to the failures associated with hard disk drives.
Status indicator: A device specically designed to show the condition of
something. For example, an LED that shows whether a pushbutton is on or o,
ora meter showing the level of a signal.
Stereo: Two separate channels, left and right, used to give the listener the
perception of where the noise is coming from. Usually used with music to
giveafuller, more natural sound.
Stereo image: The perception of the dierent sound sources coming from far
left, far right or anywhere in between.
Surround: Audio that has more that two speaker locations and, therefore,
morethan two channels. Also commonly termed “surround sound”.
Synchronisation (sync): Coordination of timing between devices.
T
Tab: A ‘sheet’ in the From and To sections that contains a specic group of patch
connectors. See Patching.
TFT: Abbreviation for “thin lm transistor”.
Threshold: Level at which dynamics processing will begin to operate.
Tie line: A dedicated connection between two systems, typically between
FOHand MON positions.
To section: The rightmost area of the Patching screen that contains the
destination patch connectors. See Patching.
Tooltip: The information box that appears next to the pointer when it passes
over or pauses on items on certain GUI screens, such as the channels on the
Overview and Patching screens.
Touchpad: Also known as “trackpad”. An input device on a laptop PC for
controlling the on-screen pointer.
Track: Single stream of recorded audio data.
Trackball: Device, located in the primary navigation zone, for GUI screen
navigation and control of the mix and master bays.
Treble: Higher frequencies in a signal.
TW: Abbreviation for “twin-wire”.
U
Unbalanced audio: A type of audio connection that utilises only two of the
leads of a cable, connector and jack.
Unfold: Navigates the input channels of a group to the input bays.
USB: Abbreviation for “universal serial bus”. A ‘plug and play’ interface that
provides a fast connection between a computer and peripherals, such as
keyboards, printers, scanners, digital cameras etc.
V
VCA: Abbreviation for “variable control association”
(also“voltagecontrolledamplier”).
VCA fader: The fader control of a VCA group.
VCA group: A group of channels that are controlled globally, such as via
their group’s fader and other controls. Provides an easy and quick method
of manipulating and controlling the numerous channels available on the
PROSeriesControl Centre.
VGA: Abbreviation for “video graphics array”. A graphics display system for PCs
developed by IBM.
Virtual rack: A traditional 19" rack, represented on the GUI. A virtual rack will,
typically, contain internal devices, such as eects and GEQs.
Volt (V): A unit of electrical potential dierential or electromotive force.
Volume: General term for a signal’s loudness.
W
Window: A small self-contained panel that appears on the GUI, usually after
selection of a specic control. Typically, contains a number of user-selectable
options or information in the form of a message or prompt.
X
X-over: Abbreviation for “crossover”.
XLR connector: High-quality three-pin audio connector, which is also used for
AES/EBU digital audio connections.