Manual

Table Of Contents
38 PRO X User Manual
>> To select a GUI menu option
Click the menu option, for example, Monitors. The background of the menu
option will change to blue when it is ready for selection.
>> To open the submenu of a GUI menu option
Move the pointer over the arrow to the right of the desired menu option.
The submenu will open automatically to the right of the arrow.
>> To open a GUI menu screen using a screen access button
In the primary navigation zone, press a screen access button to open the rst
screen (printed to the right of the button). Press it again to open the
second screen.
These two examples show you how to use the screen access buttons to open the Automation screen
(single press) and the Graphic EQs screen (two presses). These buttons take you directly to the screen
you want.
Text editing
A keyboard is used to type in text on the GUI, for example, to congure input and
output channel names. Editable text on the GUI is contained in text boxes, which
generally consist of a single line of limited length. Although all text editing can
be done using the normal keyboard functions, the GUI can be used to assist you,
for example, by highlighting portions of text (using drag).
>> To enter/edit text via the keyboard
1. At the GUI, click in the text box to place an insertion point in it. The pointer
will change to an I-beam shape.
2. Using the keyboard, type in the new text. If the text box already contains
some text, you can delete this rst or edit it, which can be done via the
keyboard or by using the cut, copy and paste options after right-clicking.
3. Press ENTER on the keyboard to exit the text box (or click on an empty area
of the GUI screen). The pointer’s shape will change back to an arrow.
Chapter 7: Navigation
This chapter introduces you to navigation on the control centre and shows you
how to use its navigational tools.
For information on navigating the scenes in automation, refer to “Scene and
show management in chapter 9.
An introduction to navigation
The control centre provides you with unique navigational controls to quickly and
easily access the items, such as channels, buses, groups and processing areas,
that you will require for mixing.
Navigation is an important feature of the control centre. One of the advantages
digital consoles have over analogue ones is that their channel count is not
limited by the control surface hardware. However, this means that only a certain
amount of channels can be at the control surface at any time, while the others
are ‘hidden’. So, navigation is required to access these hidden channels whenever
you need them.
Note: The way the control centre is set to operate may alter the function of some of
the navigational controls. For more information, see “Operating modes” in chapter 5.
Navigation is primarily via the control surface, although the GUI may provide an
alternative and also has some unique navigational features of its own.
Navigating the input channels
The input channels are grouped into ‘banks’, with each bank containing four
consecutively numbered channels.
During normal operation, four banks of input channels populate the input bays,
and these are displayed across the control surface in ascending order from left to
right.
Figure 10: Input channel navigational controls