Manual
Table Of Contents
- Overview
- Chapter 1: Introduction
- Chapter 2: PRO Series Live Audio Systems
- Chapter 3: About The Control Centre
- Getting Started
- Chapter 4: Setting Up The System
- Basic Operation Of The PRO Series
- Chapter 5: Before You Start
- Chapter 6: Working With The Control Centre
- Chapter 7: Navigation
- Chapter 8: Patching
- Chapter 9: Basic Operation
- Setting a mic amplifier’s input gain
- Setting the high and low pass filters
- Input equalisation (E zone)
- Input dynamics processing (D zone)
- Output processing
- Using VCA/POP groups
- Setting up a mix
- Using fader flip
- Setting up the effects rack
- Simple routing to master stereo outputs
- Scene and show management (automation)
- Configuring the inputs and outputs
- Using copy and paste
- User library (presets)
- Surround panning
- Two-man operation
- Saving your show files to a USB memory stick
- Security (locking mode)
- Security (locking mode)
- Advanced Operation And Features
- Chapter 10: Stereo Linking
- Chapter 11: Panning
- Chapter 12: Soloing
- Chapter 13: Muting
- Chapter 14: Monitors And Communications
- Chapter 15: Graphic Equaliser (GEQ)
- Chapter 16: Internal Effects
- Overview of the internal effects
- About the effect window
- Working with the effects
- Effect configuration
- Effect programs
- Delay effect
- Virtual DN780 Reverb effect
- Flanger effect
- Phaser effect
- Pitch Shifter effect
- SQ1 Dynamics effect
- 3-Band Compressor effect
- Submonster
- DN60 Spectrum Analyser
- Tape Saturation
- Variable Phase
- Dual Stereo Delay
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Stereo Graphic EQ
- Dynamic EQ
- Matrix Mixer
- Stereo Chorus
- UNCL.D
- Loudspeaker Processor
- De-esser
- TC M350
- MIDAS Spectrum Analyser
- MIDAS Automixer
- Chapter 17: Control Groups
- Chapter 18: Copy And Paste
- Chapter 19: Assignable Controls (I Zone)
- Chapter 20: Scenes And Shows (Automation)
- About automation
- Automation controls
- Automation screen
- Using the right-click menu
- Scene contents
- Point scenes
- Numbering and navigation
- Global scene
- Initial snapshot scene (safe scene)
- Date and time
- Scene cue list
- Editing scene properties
- Adding a new scene
- Copying and deleting scenes
- Changing the order of the scenes
- Overriding store scope
- Using patching in automation
- Using zoom
- Show files
- Rehearsals
- Safes
- Chapter 21: Scope (Automation)
- Chapter 22: Events (Automation)
- Chapter 23: Crossfades (Automation)
- Chapter 24: User Libraries (Presets)
- Chapter 25: File Management
- Chapter 26: Using Other Devices With The PRO X
- Chapter 27: Changing The User Settings
- Setting the meter preferences
- Configuring a virtual soundcheck
- Restoring the PRO X defaults
- Checking the PRO X build information
- Setting the configuration preferences
- Changing the user interface preferences
- Configuring the channels, groups and internal units
- Changing the default input/output names
- Adjusting PRO X illumination
- Setting the time and date
- Chapter 28: Delay Compensation (Latency)
- Description
- Chapter 29: Panel Connections
- Chapter 30: Inputs
- Mic amp input gain (preliminary input processing)
- Chapter 31: Outputs
- Chapter 32: GUI Menu
- Appendices
- Appendix A: Application Notes
- Appendix B: Technical Specification
- Appendix C: KLARK TEKNIK DN370 GEQ
- Appendix D: KLARK TEKNIK DN780 Reverb
- Technical Specifications
- Appendix E: I/O Modules
- DL443 analogue Jack I/O module
- Appendix F: Replacing A Module
- Appendix G: Troubleshooting
- Appendix H: Updating PRO X Host Software
- Appendix I: Documentation
- Appendix K: Parameters Affected By Scope
- Appendix L: Parameters Affected By Automate Patching
- Appendix M: Parameters Protected By Safes
- Appendix N: Parameters Affected By Copy And Paste
- Appendix O: Parameters Affected By Stereo Linking
- Appendix P: Parameters Copied Through Scenes
- Appendix Q: Service Information
37 PRO X User Manual
2. Do one of the following:
• Click the option you require.
• If necessary, scroll the list (see “To scroll a drop-down list” below) to
display the option you want, and then click it.
>> To scroll a drop-down list
With the drop-down list displayed, do one of the following:
• Drag the scroll box.
• Click the scroll bar. The scroll box will ‘jump’ in the direction of the click
to another position in the scroll bar.
• Click an up/down scroll arrow. The scroll box will ‘jump’ in the direction
of the scroll arrow to another scroll bar position. Clicking a scroll arrow
when the scroll box is adjacent to it has no eect.
Spin buttons
Up/down spin buttons let you increase/decrease the attribute or value of an item.
For example, the amount of time a signal is delayed (see “Channel conguration
controls” in chapter 30).
About windows
There are three main types of window you will encounter when using the GUI,
as follows (an example of each is shown below):
• Properties windows contain elements that you can select or edit, such
as options, lists, tick boxes, text elds etc.
• Message windows contain text that can be a prompt or an error
message. Generally, this type of window will contain an OK and a
CANCEL button by which you can acknowledge the message or cancel
the operation, respectively. Also, some message windows contain a
user-editable text eld.
• List windows have a number of user-selectable options in the form of
a list, and some may also include an OK and a CANCEL button.
Similar to a window found on a PC running a Windows-based operating system,
windows can be moved around the screen, which is useful if you need to see
what is behind the window. Also, each window has a close (X) button at its
upper-right corner.
>> To close a window
Do one of the following:
• If the window has an OK button, and you have made the requisite
changes in the window or you wish to acknowledge its message,
click OK.
• If the window has a CLOSE button, click CLOSE. Changes made in this
type of window update the control centre ‘live’, that is, as soon as you
make them, so clicking CLOSE merely closes the window.
• If the window has a CANCEL button, and you wish to cancel any
changes or abort the operation, click CANCEL.
• Click “(X)” at the upper-right corner of the window.
>> To move a window
Use drag, rst clicking on the window’s blue bar (top) and then dragging the
window where you want it.
Using the GUI menu
You can open the GUI menu at either GUI screen or you can go directly a
GUI menu screen by using a screen access button.
Throughout this manual, menu/submenu option selection sequences are
shown in the following format (for example, for choosing the general
preferences screen):
home Preferences General
>> To open the GUI menu
Click home.
Opening the GUI menu