Manual
Table Of Contents
- Overview
- Chapter 1: Introduction
- Chapter 2: PRO Series Live Audio Systems
- Chapter 3: About The Control Centre
- Getting Started
- Chapter 4: Setting Up The System
- Basic Operation Of The PRO Series
- Chapter 5: Before You Start
- Chapter 6: Working With The Control Centre
- Chapter 7: Navigation
- Chapter 8: Patching
- Chapter 9: Basic Operation
- Setting a mic amplifier’s input gain
- Setting the high and low pass filters
- Input equalisation (E zone)
- Input dynamics processing (D zone)
- Output processing
- Using VCA/POP groups
- Setting up a mix
- Using fader flip
- Setting up the effects rack
- Simple routing to master stereo outputs
- Scene and show management (automation)
- Configuring the inputs and outputs
- Using copy and paste
- User library (presets)
- Surround panning
- Two-man operation
- Saving your show files to a USB memory stick
- Security (locking mode)
- Security (locking mode)
- Advanced Operation And Features
- Chapter 10: Stereo Linking
- Chapter 11: Panning
- Chapter 12: Soloing
- Chapter 13: Muting
- Chapter 14: Monitors And Communications
- Chapter 15: Graphic Equaliser (GEQ)
- Chapter 16: Internal Effects
- Overview of the internal effects
- About the effect window
- Working with the effects
- Effect configuration
- Effect programs
- Delay effect
- Virtual DN780 Reverb effect
- Flanger effect
- Phaser effect
- Pitch Shifter effect
- SQ1 Dynamics effect
- 3-Band Compressor effect
- Submonster
- DN60 Spectrum Analyser
- Tape Saturation
- Variable Phase
- Dual Stereo Delay
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Stereo Graphic EQ
- Dynamic EQ
- Matrix Mixer
- Stereo Chorus
- UNCL.D
- Loudspeaker Processor
- De-esser
- TC M350
- MIDAS Spectrum Analyser
- MIDAS Automixer
- Chapter 17: Control Groups
- Chapter 18: Copy And Paste
- Chapter 19: Assignable Controls (I Zone)
- Chapter 20: Scenes And Shows (Automation)
- About automation
- Automation controls
- Automation screen
- Using the right-click menu
- Scene contents
- Point scenes
- Numbering and navigation
- Global scene
- Initial snapshot scene (safe scene)
- Date and time
- Scene cue list
- Editing scene properties
- Adding a new scene
- Copying and deleting scenes
- Changing the order of the scenes
- Overriding store scope
- Using patching in automation
- Using zoom
- Show files
- Rehearsals
- Safes
- Chapter 21: Scope (Automation)
- Chapter 22: Events (Automation)
- Chapter 23: Crossfades (Automation)
- Chapter 24: User Libraries (Presets)
- Chapter 25: File Management
- Chapter 26: Using Other Devices With The PRO X
- Chapter 27: Changing The User Settings
- Setting the meter preferences
- Configuring a virtual soundcheck
- Restoring the PRO X defaults
- Checking the PRO X build information
- Setting the configuration preferences
- Changing the user interface preferences
- Configuring the channels, groups and internal units
- Changing the default input/output names
- Adjusting PRO X illumination
- Setting the time and date
- Chapter 28: Delay Compensation (Latency)
- Description
- Chapter 29: Panel Connections
- Chapter 30: Inputs
- Mic amp input gain (preliminary input processing)
- Chapter 31: Outputs
- Chapter 32: GUI Menu
- Appendices
- Appendix A: Application Notes
- Appendix B: Technical Specification
- Appendix C: KLARK TEKNIK DN370 GEQ
- Appendix D: KLARK TEKNIK DN780 Reverb
- Technical Specifications
- Appendix E: I/O Modules
- DL443 analogue Jack I/O module
- Appendix F: Replacing A Module
- Appendix G: Troubleshooting
- Appendix H: Updating PRO X Host Software
- Appendix I: Documentation
- Appendix K: Parameters Affected By Scope
- Appendix L: Parameters Affected By Automate Patching
- Appendix M: Parameters Protected By Safes
- Appendix N: Parameters Affected By Copy And Paste
- Appendix O: Parameters Affected By Stereo Linking
- Appendix P: Parameters Copied Through Scenes
- Appendix Q: Service Information
174 PRO X User Manual
Direct output
The direct output section provides an internal connection to eects etc. or a
way of leaving the control centre via an I/O box. It lets you take a signal directly
out of a dened point in the input channel’s signal path and route it to either
an internal assignable eect or a physical output (a physical connection at one
of the line I/O boxes). This function is optional and assigned on a channel-by-
channel basis.
This section is deliberately distanced from the main channel panel controls
because it is a limited resource and unused on many channels.
Selection of signal path position (item 4) and destination (item 5) can only be
carried out via the GUI.
Direct output controls for the input channels on the control surface and GUI
4
1
2
3
9
1
5106
7 8
Item Control Function
1 MUTE switch
Mutes any assigned direct output by removing signal from the output. However, it will not operate (will remain illuminated) if nothing
is assigned. It is included in the scene recall system but is not aected by the channel mute safe or the auto-mute masters (unless the
source tap-o point is after the main channel mute).
2 Solo B switch Changes the operation of the SOLO switch so that it routes signals to the monitor B section of the control centre.
3 SOLO switch Activates signal routing to the Monitor A section of the control centre.
4
Tap-o point
graphic
Shows where the direct output is sourced from in the signal path, as selected by the mode button (see item 6).
5 dest button Opens the Patching screen so that you can select the destination of the direct output.
6 Mode button
Changes the source tap-o point for the signal. There are three options: post-fader and mute; pre-mute and post-processing; or pre-
mute and pre-processing. This function is not used if the direct output is not assigned to channel.
7 Meter (10-LED) Monitors the direct output level in the range +18 dB to -36dB.
8 Control knob Adjusts direct output level. Range is innity (∞) to 10 dB.
9 assigned LED Illuminates when a direct output is in use.
10
Direct output
drop-down list
Displays the destination(s) of the direct output. For example, to an O/B vehicle, while simultaneously going into a DN9696.
Dynamics (D zone)
The dynamic section — or D zone — controls two dynamic devices present
in the input channel signal path, that is, the compressor and gate. While most D
zone controls are shared between the two dynamic devices, some are device-
specic. The GUI treats both devices independently, the processing area of the
one currently displayed in the channel strip being the one currently selected
to the D zone. Swapping between the two dynamic devices can be done via an
input fast strip, the D zone or the GUI (see Chapter 7 “Navigation”). Operating the
dynamic device’s ON button activates the device, but also aects the audio.
You can select the source of both the compressor and gate, and also use the side
chain for both. For side chain details, see “Side chain”.
Compressor
The input channel compressor has four styles — corrective, adaptive, creative
and vintage — which are selectable via the mode button. Each has a distinctive
appearance in the GUI channel strip. While the dynamic section is addressing the
compressor, all of its controls are enabled except the hold control knob.