Manual

Table Of Contents
16 PRO X User Manual
Overview
Chapter 1: Introduction
Welcome to the PRO X Live Audio System. Change to The PRO X provides a user-
friendly, state-of-the-art, high performance digital system specically designed
for live use. Highperformance digital systems specically designed for live use.
The control centre, which forms an integral part of its live audio system,
wasconceived by MIDAS to oer audio professionals high-performance audio
equipment, designed to provide no-compromise sonic quality with a feature set
that oers all essential facilities and functions. It represents the very best of British
design and engineering combined with contemporary, ecientmanufacturing
methods, and will give you many years of reliableservice.
So, to obtain the best results with a minimum of eort, please read this
UserManual and, nally, enjoy your MIDAS PRO X Live Audio System!
About this manual
This is the User Manual for the PRO X Live Audio System. Its purpose is to
familiarise the user with the PRO X Live Audio Systems and show how to operate
the PRO X Control Centre.
This document is aimed at professionals, such as front of house (FOH)
and monitor (MON) engineers, who will be using this equipment in a live
performance environment. It is assumed that the reader has prior experience of
using professional audio equipment and has, most likely, undergone training on
this system.
Note: The content of this manual does not supersede any information supplied with
any other item of this PRO X Live Audio System.
Structure
To help you nd your way around the manual, it has been divided into the
following main areas:
• Overview: This gives an overview of the PRO X Live Audio System
and associated PRO X Control Centre, and contains information about
thismanual.
• Getting Started: This shows you how to set up and power up a PRO X
Live Audio System.
• Basic Operation Of The PRO X Control Centre: This shows you how
to use the controls of a PRO X Control Centre, how to navigate its control
surface and GUI, how to route (patch) its channels and buses, and how to
carry out basic operations in order to get some audio out of it.
• Advanced Operations And Features: This describes the advanced
features of the control centre and gives detailed operating instructions.
• Description: This gives a detailed description of the PRO X Control Centre
hardware, and the controls and their functions on both the control surface
and GUI. It provides useful reference material.
• Appendices: This provides reference material and technical information
about the PRO X, such as application notes, signal path diagrams,
technicalspecications, service information etc.
Conventions
• Hand symbols, such as, (pushbutton, trackball etc.) and
(control knob), are used to show the operation of the physical controls on the
control surface. GUI operation is indicated by a pointer , which represents
a ‘click’ operation.
• The graphics shown right are used to dierentiate between
diagrams of the control surface (immediate right) and GUI
(far right). Placement is generally towards the upper-right
corner of the diagram.
• Outline drawings are strategically placed throughout
the manual to reference information to the appropriate
area(s) on the control surface/GUI of the PRO X Control
Centre. The small version (shown right) indicates bay
and GUI location, while the larger one (below) can
pinpoint control sections (forexample, the EQ areas of the 12-channel input
bay shown right). Targetareas are shaded in red.
• Unless otherwise stated, illumination of a control (pushbutton, switch,
control knob etc.) on the control surface/GUI of a PRO X Control Centre
indicates an “on”, “active” or “enabled” state. Conversely, an extinguished
condition indicates the control is “o, “inactive” or “disabled”.
• The following types of pushbutton are used on the control surface:
• “switch” - a latching pushbutton, that is, one that changes its
on/ostatus.
• “button” - a non-latching pushbutton.
• “key” - a keyboard-type pushbutton. Usually used for entering data,
such as a number or character.
• Generally, control names are the same whether they are on the control
surface or the GUI. However, in cases where they dier, both names will be
given, separated by a forward slash “/”. The control name shown on the GUI
will always be last and enclosed in square brackets “[]”.
• Hints and tips are used to convey useful information to the user. These have
a drawing pin graphic (shown right) next to them.