Manual
Table Of Contents
- Overview
- Chapter 1: Introduction
- Chapter 2: PRO Series Live Audio Systems
- Chapter 3: About The Control Centre
- Getting Started
- Chapter 4: Setting Up The System
- Basic Operation Of The PRO Series
- Chapter 5: Before You Start
- Chapter 6: Working With The Control Centre
- Chapter 7: Navigation
- Chapter 8: Patching
- Chapter 9: Basic Operation
- Setting a mic amplifier’s input gain
- Setting the high and low pass filters
- Input equalisation (E zone)
- Input dynamics processing (D zone)
- Output processing
- Using VCA/POP groups
- Setting up a mix
- Using fader flip
- Setting up the effects rack
- Simple routing to master stereo outputs
- Scene and show management (automation)
- Configuring the inputs and outputs
- Using copy and paste
- User library (presets)
- Surround panning
- Two-man operation
- Saving your show files to a USB memory stick
- Security (locking mode)
- Security (locking mode)
- Advanced Operation And Features
- Chapter 10: Stereo Linking
- Chapter 11: Panning
- Chapter 12: Soloing
- Chapter 13: Muting
- Chapter 14: Monitors And Communications
- Chapter 15: Graphic Equaliser (GEQ)
- Chapter 16: Internal Effects
- Overview of the internal effects
- About the effect window
- Working with the effects
- Effect configuration
- Effect programs
- Delay effect
- Virtual DN780 Reverb effect
- Flanger effect
- Phaser effect
- Pitch Shifter effect
- SQ1 Dynamics effect
- 3-Band Compressor effect
- Submonster
- DN60 Spectrum Analyser
- Tape Saturation
- Variable Phase
- Dual Stereo Delay
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Stereo Graphic EQ
- Dynamic EQ
- Matrix Mixer
- Stereo Chorus
- UNCL.D
- Loudspeaker Processor
- De-esser
- TC M350
- MIDAS Spectrum Analyser
- MIDAS Automixer
- Chapter 17: Control Groups
- Chapter 18: Copy And Paste
- Chapter 19: Assignable Controls (I Zone)
- Chapter 20: Scenes And Shows (Automation)
- About automation
- Automation controls
- Automation screen
- Using the right-click menu
- Scene contents
- Point scenes
- Numbering and navigation
- Global scene
- Initial snapshot scene (safe scene)
- Date and time
- Scene cue list
- Editing scene properties
- Adding a new scene
- Copying and deleting scenes
- Changing the order of the scenes
- Overriding store scope
- Using patching in automation
- Using zoom
- Show files
- Rehearsals
- Safes
- Chapter 21: Scope (Automation)
- Chapter 22: Events (Automation)
- Chapter 23: Crossfades (Automation)
- Chapter 24: User Libraries (Presets)
- Chapter 25: File Management
- Chapter 26: Using Other Devices With The PRO X
- Chapter 27: Changing The User Settings
- Setting the meter preferences
- Configuring a virtual soundcheck
- Restoring the PRO X defaults
- Checking the PRO X build information
- Setting the configuration preferences
- Changing the user interface preferences
- Configuring the channels, groups and internal units
- Changing the default input/output names
- Adjusting PRO X illumination
- Setting the time and date
- Chapter 28: Delay Compensation (Latency)
- Description
- Chapter 29: Panel Connections
- Chapter 30: Inputs
- Mic amp input gain (preliminary input processing)
- Chapter 31: Outputs
- Chapter 32: GUI Menu
- Appendices
- Appendix A: Application Notes
- Appendix B: Technical Specification
- Appendix C: KLARK TEKNIK DN370 GEQ
- Appendix D: KLARK TEKNIK DN780 Reverb
- Technical Specifications
- Appendix E: I/O Modules
- DL443 analogue Jack I/O module
- Appendix F: Replacing A Module
- Appendix G: Troubleshooting
- Appendix H: Updating PRO X Host Software
- Appendix I: Documentation
- Appendix K: Parameters Affected By Scope
- Appendix L: Parameters Affected By Automate Patching
- Appendix M: Parameters Protected By Safes
- Appendix N: Parameters Affected By Copy And Paste
- Appendix O: Parameters Affected By Stereo Linking
- Appendix P: Parameters Copied Through Scenes
- Appendix Q: Service Information
124 PRO X User Manual
Numbering and navigation
As scenes need to be recalled in sequence, each scene requires a
sequential number. So, although there is a maximum of 1000 scenes, the range
of scene numbers is much greater to allow for gaps to be left for adding scenes
without having to renumber the subsequent scenes — a major requirement in
scripted shows. To facilitate this, each scene has an associated four-digit, two-
decimal place scene number, giving a possible 99 point scenes per main scene.
The scene number locates the scene in the sequence of stored scenes and is the
basis of scene navigation.
To navigate the scenes, the jogwheel on the control surface goes beyond the
scope of the one-step automation buttons (last, now and next) by allowing
you to scroll quickly from one scene to the next. Identication of current scene
position is shown by the yellow background strip. The next and previous scenes
are similarly highlighted, but by green and red, respectively.
Global scene
The GLOBAL scene, which is always at the beginning of the scene cue list, lets
you create events that will be included in every scene. Global events are created
just as you would for any other scene. Events of a similar type in other scenes will
override the global ones.
Initial snapshot scene (safe scene)
All scene numbers are available for storing scenes except scene 0, which is called
the “safe” scene. This scene is the control centre’s initial snapshot scene, and
is created by the control centre and cannot be overwritten by the user. It is the
only snapshot existing when the show is stopped or when the user subsequently
clears the control centre down.
When recalled, it sets the control centre — regardless of scope settings — to a
safe state in which it is not passing any audio. The settings include:
• All mutes o.
• Gains are set to 0 dB.
• All levels are at minus innity (-∞) dB.
• All faders are at minus innity (-∞) dB — except VCA faders, which remain
at 0 dB.
Date and time
The current date and time, and the duration of the current scene are displayed
towards the top of the Automation screen.
Scene cue list
The scene cue list provides you with an overview of the show. It tells you at a
glance where you are in the performance and provides scene information, such
as scene number and title. Other features let you alter settings, ‘skip’ scenes,
edit scene properties and choose what to leave out of the cue list.
Today’s date
Duration of
current scene
Current time
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Elements of the scene cue list
Item Element Item Element Description
1 No. column Number column shows the scene number and point scene number.
2 Skip column
Skip column. When you see a skip arrow in this column it means that this scene will be missed out during
a rehearsal. For example, during rehearsal you may need skip scene 3 by going straight from scene 2 to scene 4
(auto status). Also, indicates scene selection when it contains an event (yellow circle).
3 Type column Shows the type of events and whether they are incoming or outgoing.
4 Time column Displays the time before an event is triggered. A blue countdown time bar shows the time remaining.
5 Name column Title of scene/point scene or name of event.
6 Notes column Scene notes.
7 Edit column
Contains a tick box per scene/event, which is used for selection purposes when reordering scenes, see “Changing the
order of the scenes”.