Manual
Table Of Contents
- HD96-24 Overview
- Chapter 1. Introduction
- Chapter 2. HD96-24 Overview
- Chapter 3. System Setup
- Initial set-up procedure
- Unpacking the equipment
- Ventilation
- Racking the I/O
- Connection instructions
- System components
- Powering the system
- Switching on the HD96-24
- To switch off the HD96-24 surface
- Setting up the ID of the unit(s)
- To set up the ID of a I/O unit
- I/O Box Update
- Connection to the internet
- Hardware Connections
- Chapter 4. Before You Start
- Chapter 5. About the Control Surface
- Chapter 6. Navigation
- Navigating via the surface detail area
- Navigating via the GUI Menu Bar
- Side Bar Menu
- Widgets and Rotary Controls
- Workflow Modes Overview
- Overview
- Side Bar Pop Op Display
- Tags and Pops
- Clipping Channels
- Bus Setup and Outputs Management
- Meter Bridge
- Channel View
- Console View
- FOH View
- Automation View
- Navigating via Touch Screen Faders
- Navigating via the Layer Overview/Channel Strips area
- Navigation via Global Assignable Shortcuts area
- Navigation via Pinned Fader and Assignable Controls
- Flip Mode
- One Shot Pot
- Clipped Channels, fault finding a problem channel
- Console Layout Configuration (Navigation)
- Creating a Custom Layout
- Chapter 7. Patching
- Chapter 8. Basic Operation
- Scene and show management (Automation)
- Clear the Console
- Saving and Loading show files to a USB memory stick
- Saving and Loading show files to the mCloud
- Save & Mark
- Rollback
- Load Options
- Automate patching preferences:
- Naming Page
- Channel Tags
- Channel Configuration (Config)
- Setting a Pre-Amp’s input gain
- Linking & Stereo
- Patching
- Direct Output
- Options
- Configuration Pages for Outputs
- Linking & Stereo (Outputs)
- Patching (Outputs)
- Direct Input
- Options
- Oscillator (Output Widget)
- Setting the HPF and LPF
- Input equalisation
- True Audition
- Output processing
- Input Dynamics Processing (Dynamics Section)
- Using VCA & POP groups
- How to configure a VCA/POP group:
- Alternative way to assign VCA/POP groups
- Routing to master stereo outputs
- Manchino Multi Edit Page (Basic introduction)
- Security (locking mode)
- Chapter 9. Stereo Linking
- Chapter 10. Panning
- Chapter 11. Soloing
- Chapter 12. Chapter 12: Muting
- Chapter 13. Monitors and Shout Configuration
- Chapter 14. Graphic EQ (GEQ)
- Chapter 15. Internal Effects
- Effects overview
- Working with channel inserted effects
- Effects Browser
- Effect Rack
- Effect Sub-slots
- Effects Rack Safes
- FX Mode
- Effect Programs
- Reverbs:
- TC Electronic VSS4 Reverb
- TC Electronic VSS3 Reverb
- TC M350
- Ambience Reverb
- Vintage Room Reverb
- Chamber Reverb
- Hall Reverb
- Plate Reverb
- Delays:
- Midas Delay
- Stereo Delay
- TC 2290 Delay
- KT 1176 Limiting Amplifier
- KT Bus Compressor
- R-Comp
- Smart Dynamics Processor
- Dual De-Esser
- DSR De-esser
- PIE (Prime Input Expander)
- Stressor Compressor
- Dual Band & Brickwall limiter.
- Midas U Flange
- Midas U Phase
- Pitch Shifter
- Chorus
- Rotor Motor
- Distortion/Exciter:
- Enlightenment Bass
- Glow
- Tape Saturation
- UNCL.HD MULTIBAND DISTORTION
- M Harmonics
- Chapter 16. Talk and Mute Groups
- Talk Groups
- Mute groups
- Using copy and paste
- Copy and Paste rules and restrictions
- Channels Versus Scenes
- Copy and Paste Parameters
- About the Assignable Rotary
- Controlling the Assignable rotary controls
- Pinned Channels
- Flip Target
- Global Assignable Shortcuts
- Assignables Types: Automation
- Assignables Types: Groups.
- Chapter 19. Automation (Scenes and Shows)
- Chapter 20. Show Editor (Recall and Store Scope)
- Chapter 21. Events (Automation)
- Chapter 22. Crossfade Events
- Chapter 23. TBC
- Chapter 24. File Management
- Chapter 25. Multiple Consoles and Other Devices
- Chapter 26. Preferences (Console Configuration)
- Chapter 27. Delay Compensation (Latency)
- Chapter 28. Panel Connections
- Chapter 29. Inputs
- Input channel routing
- Input channel areas of the control surface
- Input Widget Area
- The following processing sections are available:
- Channel View Workflow
- Side Bar Area
- Channel View
- Sends Overview
- Send Detail Area
- Input channel delay
- Aux return mode
- Effects Insert
- Input Metering
- Input Inserts
- Options - Processing Order
- Safes
- Mic Amp Input Gain
- Dynamics and mode descriptions
- Compressor
- Compressor modes
- Corrective mode (exponential peak - fast)
- Adaptive mode (exponential RMS - accurate)
- Creative mode (linear peak - slow)
- Vintage mode (adaptive peak - bright)
- Compressor Graph
- Ratio
- Knee
- Gate
- Ducker
- Sidechain
- EQ
- Phase (All Pass Filter) Controls
- Mixes
- Input channel Pick Off points
- Masters Section and Pan Control
- LCD Displays
- Chapter 30. Outputs
- Outputs on Channel Banks
- GUI channel strips
- Master Section on the control surface
- Output metering
- Bus trim (GUI only)
- Compressor (Dynamics)
- EQ (Equaliser)
- Mute, safes, level and solo
- Output channel name
- Output channel source/destination (GUI only)
- Stereo linking
- Output Configuration Patching
- Safes
- Insert
- Output channel delay
- Processing Order
- Mixes
- Masters
- Outputs macro interrogation control
- Flexi-Aux
- Chapter 31. GUI Menu (Side Bar Menu)
- Chapter 32. Configuring a virtual soundcheck
- Chapter 33. Manchino (Multi Edit Page)
- Chapter 34. Update Manager
- Chapter 35. Channel AI
- Chapter 36. Specifications
59 HD96-24-CC-TP User Manual
Navigation via Global Assignable Shortcuts area
The Global Assignable Shortcuts in its basic form allows various groups of channels to be called to the surface, GUI faders and channel overview area. There are many
dierent options of how inputs, outputs and VCAs can be organised and recalled with a few button presses. This is fully customisable in the Navigation page.
The default options based on Pro Series Mode layout (Bank 1&2 Area A, Bank 3 VCA/Outputs and Bank 4 Masters) are:
• • All – Pressing the ‘All’ Select button cycles through every input or output of the desk bringing them to the rst 2 banks of the control surface and displaying them
on the GUI. The following buttons function in the same way but bring dierent types of paths to the surface.
• • INs – Cycles through all the inputs on the rst 2 banks of the surface.
• • OUTs – Cycles through all the outputs on the 3rd bank of the surface.
• • VCAs – Cycles through all the VCAs on the 3rd bank of the surface.
• • TAGs – Cycles through all the currently selected TAGs on the rst 2 banks of the surface.
• • System Tags – Cycles through all the currently selected System TAGs on the rst 2 banks of the surface.
• • All Contribs – Cycles through all the current contributions on the Area A of the surface.
Tip: A contribution is any channel type that has already been sent to an output bus. i.e. Input to an Aux or Aux to a Matrix.
The Global Assignable Shortcuts area also gives you access to many powerful functions with one button press such as ring scenes, entering ip mode or recalling POP
groups. Macro functions such as changing the console layout mode or eect Tap Tempo control can also be deployed here to give the engineer vital tools, quickly to
hand. Imagine the power of being able to instantly swap the vocal level, compression setting and EQ of two singers if they switch mics mid show, all with one button!
Navigation via Pinned Fader and Assignable Controls
It is possible to pin a channel or path anywhere on the surface, so that the path remains xed to a certain position despite swapping layers. For example, keeping your
lead vocal close to hand or a crucial aux send.
How to pin a path:
First, using the Assignable Controls arrow buttons, navigate to Find/Pin. Then the assignable control buttons under the rotary can be used to select the corresponding
channel or path that you wish to pin to the surface. Use the rotary control to select any channel you wish to pin in that position. When the channel pin is activated the
chosen path will remain in place regardless of any bank or channel changes from either the surface or GUI and a pin icon will be displayed by the path name on the LCD
fader screen.
To remove a pin simply press the associated assignable button again.
For more information on these powerful functions refer to Chapter 18: Assignable Controls and Global Assignable Shortcuts.