Specifications

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CW from Keyboard
Type aheadenables type ahead when using a PS/2 keyboard. Characters are
transmitted after a space (word mode). or when the buffer has reached its limit
(16 characters).
QWERTZ layout – changes keyboard to European QWERTZ layout.
Auto Numbering
Leading zero as T sends leading zeros in contest report as T. For example 001
will be send as TT1.
Zero as Tsends all "zeros" in contest report as T. For example number 100 will be
send as 1TT.
One as A sends all "ones" in contest report as A. For example number 101 will be
send as A0A.
Nine as N – sends all "nines" in contest report as N. For example number 199 will be
send as 1NN.
Report 5NN – send 5NN before contest serial number.
Other message functions can be controlled by an external PS2 keyboard or keypad.
See: External Keyboard.
CW MESSAGES TAB
On this tab you can define nine messages of up to 50 characters each which are stored in MK2R non-
volatile memory. Each memory may have a programmable repeat delay and/or call another memory.
Commands which may be included in a memory are:
Set PTT: close WinKey PTT.
Clear PTT: release WinKey PTT.
Merge: merge two characters without a letter space – [M]AS will sound AS .-...
Set WPM: force speed to the selected value regardless of position of speed knob.
Cancel WPM: restore speed set by the Speed pot.
Set Key: close CW output for selected time in seconds.
Set Wait: wait selected seconds during playback.
Jump to: used for looping a message or calling another message
Delay: sets the delay in seconds before looping or calling another message
Test: plays a message without storing it
Store: saves one message to MK2R memory
Store All: saves all messages to MK2R memory
Load from File: loads all messages from file
Save to File: saves all messages to file
Messages can also be saved and replayed using an external keyboard or numeric keypad attached to the
PS/2 jack. See: External Keyboard.
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