Datasheet
344
32133D–11/2011
UC3D
Figure 20-6. Asynchronous Character Reception
20.6.3.3 Synchronous Receiver
In synchronous mode (SYNC=1), the receiver samples the RXD signal on each rising edge of
the Baud Rate Clock. If a low level is detected, it is considered as a start bit. Configuration bits
and fields are the same as in asynchronous mode.
Figure 20-7. Synchronous Mode Character Reception
20.6.3.4 Receiver Operations
When a character reception is completed, it is transferred to the Received Character field in the
Receive Holding Register (RHR.RXCHR), and the Receiver Ready bit in the Channel Status
Register (CSR.RXRDY) is set. If RXRDY is already set, RHR will be overwritten and the Overrun
Error bit (CSR.OVRE) is set. Reading RHR will clear RXRDY, and writing a one to the Reset
Status bit in the Control Register (CR.RSTSTA) will clear OVRE.
D0
D1
D2
D3
D4
D5 D6 D7
RXD
Parity
Bit
Stop
Bit
Example: 8-bit, Parity Enabled
Baud Rate
Clock
Start
Detection
16
samples
16
samples
16
samples
16
samples
16
samples
16
samples
16
samples
16
samples
16
samples
16
samples
D0 D1 D2 D3 D4 D5 D6 D7
RXD
Start
Sampling
Parity Bit
Stop Bit
Example: 8-bit, Parity Enabled 1 Stop
Baud Rate
Clock