Datasheet

Table Of Contents
253
ATmega32A [DATASHEET]
Atmel-8155D-AVR-ATmega32A-Datasheet_02/2014
27.7 Parallel Programming
27.7.1 Enter Programming Mode
The following algorithm puts the device in Parallel Programming mode:
1. Apply 4.5V - 5.5V between V
CC
and GND, and wait at least 100 µs.
2. Set RESET
to “0” and toggle XTAL1 at least 6 times
3. Set the Prog_enable pins listed in Table 26-8 on page 270 to “0000” and wait at least 100 ns.
4. Apply 11.5V - 12.5V to RESET
. Any activity on Prog_enable pins within 100 ns after +12V has been
applied to RESET
, will cause the device to fail entering Programming mode.
Note, if External Crystal or External RC configuration is selected, it may not be possible to apply qualified XTAL1
pulses. In such cases, the following algorithm should be followed:
1. Set Prog_enable pins listed in Table 26-8 on page 270 to “0000”.
2. Apply 4.5V - 5.5V between V
CC
and GND simultanously as 11.5V - 12.5V is applied to RESET.
3. Wait 100 µs.
4. Re-program the fuses to ensure that External Clock is selected as clock source (CKSEL3:0 = 0b0000) If
Lock bits are programmed, a Chip Erase command must be executed before changing the fuses.
5. Exit Programming mode by power the device down or by bringing RESET
pin to 0b0.
6. Entering Programming mode with the original algorithm, as described above.
27.7.2 Considerations for Efficient Programming
The loaded command and address are retained in the device during programming. For efficient programming, the
following should be considered.
The command needs only be loaded once when writing or reading multiple memory locations.
Skip writing the data value $FF, that is the contents of the entire EEPROM (unless the EESAVE fuse is
programmed) and Flash after a Chip Erase.
Address high byte needs only be loaded before programming or reading a new 256 word window in Flash or
256 byte EEPROM. This consideration also applies to Signature bytes reading.
27.7.3 Chip Erase
The Chip Erase will erase the Flash and EEPROM
(1)
memories plus Lock bits. The Lock bits are not reset until the
program memory has been completely erased. The Fuse bits are not changed. A Chip Erase must be performed
before the Flash and/or the EEPROM are reprogrammed.
Note: 1. The EEPRPOM memory is preserved during chip erase if the EESAVE Fuse is programmed.
Load Command “Chip Erase”
1. Set XA1, XA0 to “10”. This enables command loading.
2. Set BS1 to “0”.
3. Set DATA to “1000 0000”. This is the command for Chip Erase.
4. Give XTAL1 a positive pulse. This loads the command.
5. Give WR
a negative pulse. This starts the Chip Erase. RDY/BSY goes low.
0000 0100 Read Fuse and Lock bits
0000 0010 Read Flash
0000 0011 Read EEPROM
Table 27-10. Command Byte Bit Coding (Continued)
Command Byte Command Executed