Datasheet

827
SAM9G35 [DATASHEET]
11053E–ATARM–10-Mar-2014
Then, the user can either:
Stop the counter clock until a new character is received. This is performed by writing the Control Register (US_CR)
with the STTTO (Start Time-out) bit to 1. In this case, the idle state on RXD before a new character is received will
not provide a time-out. This prevents having to handle an interrupt before a character is received and allows
waiting for the next idle state on RXD after a frame is received.
Obtain an interrupt while no character is received. This is performed by writing US_CR with the RETTO (Reload
and Start Time-out) bit to 1. If RETTO is performed, the counter starts counting down immediately from the
value TO. This enables generation of a periodic interrupt so that a user time-out can be handled, for example when
no key is pressed on a keyboard.
If STTTO is performed, the counter clock is stopped until a first character is received. The idle state on RXD before the
start of the frame does not provide a time-out. This prevents having to obtain a periodic interrupt and enables a wait of
the end of frame when the idle state on RXD is detected.
If RETTO is performed, the counter starts counting down immediately from the value TO. This enables generation of a
periodic interrupt so that a user time-out can be handled, for example when no key is pressed on a keyboard.
Figure 39-24 shows the block diagram of the Receiver Time-out feature.
Figure 39-24.Receiver Time-out Block Diagram
Table 39-11 gives the maximum time-out period for some standard baud rates.
Table 39-11. Maximum Time-out Period
Baud Rate Bit Time Time-out
bit/sec µs ms
600 1 667 109 225
1 200 833 54 613
2 400 417 27 306
4 800 208 13 653
9 600 104 6 827
14400 69 4 551
19200 52 3 413
28800 35 2 276
33400 30 1 962
56000 18 1 170
57600 17 1 138
200000 5 328
16-bit Time-out
Counter
0
TO
TIMEOUT
Baud Rate
Clock
=
Character
Received
RETTO
Load
Clock
16-bit
Value
STTTO
DQ
1
Clear