Developers Guide User Manual
DIRECTOR EasiAPI
DOCUMENT REVISION: 081104
DEVELOPER’S GUIDE
Page 16
The Label (*.LBL) defines the appearance of
the disc in terms of what is printed physically
on the disc. If the disc(s) to be produced are
not to be printed, then there is no need to
create or manipulate a label. There are three
basic commands for adding print elements to a
CD, they are the AddBitmap, AddUnicodeText
and AddText commands. The CD itself can be
thought of as an X - Y coordinate system
whereby the center of the disc is the origin at
0,0, the extreme right would be 225, 0, the
extreme left -225, 0, the bottom most position
0, -225, and the top most at 0,225.
[Label] Mandatory file header. This Must appear as the first line of the label file. It serves no
other purpose than to identify the file type. Below is an example of a label file.
[Label]
AddText=RectTop#-131,RectLeft#-82,FontHeight#156,Weight#700,Italic#1,Content#Marketing Disc
AddBitmap=RectTop#150,RectLeft#-120,RectBottom#120,RectRight#120,GraphicsFile#C:\Director\Clipart\logo3.bmp
AddUnicodeText = Identifies the 4 digit hexidecimal equivalent for the output of a True type
Barcode element.
AddBitmap = Identifies the insertion of Bitmap (BMP) graphic file. Any number of bitmap
images may be included. Each bitmap must have a separate line entry beginning with the
AddBitmap command.
Content# The string of text to be printed
AddText = Identifies the insertion of a text element. Any number of text elements may be
added.
The AddText, AddUnicodeText and AddBitmap commands contain properties that can further
define their appearance. The Bitmap and text properties are as follows:
RectTop# Y-axis location of the top left corner where bitmap is printed (1/100 inch resolution)
RectLeft# X-axis location of the top left corner where bitmap is printed (1/100 inch
resolution)










