User manual

Appendices : Avid Unity and VCube
Page 229
2. The Unity server can include a so-called Port Server Pro which allows connection through a standard Gigabit
Ethernet network. In this case just plug the VCube into this network to access the server files.
Note: This configuration does not always allow for streaming Media Files very efficiently. The use
of a Port Server Pro should be limited to copying files from the server to the local VCube hard
disks.
When connecting to the Unity server with a Fiber Channel Adapter directly, some settings can be adjusted to opti-
mize the streaming performance in a multi-user environment. On the VCube side go to Settings > Show Buffer &
Cache Tab : Read Cache. There are two ways of adjusting the cache size:
Set the Mode to Unity and set the Nb Drives value to the number of discs installed on the Unity server partition
the VCube is connected to. The cache size will then be automatically adjusted to optimal.
If the above solution is not applicable (unknown number of discs for instance), then keeping the Mode to Default
and setting the Cache Size to 4 (MB) will ensure reasonable performance.
To import OMF Compositions and access referenced Media Files from the Unity server, go to Files : OMF Composi-
tion and choose a path for the Compositions (to the Unity), for the Media Files (also in Unity), and for the OMF
database (this can be on the VCube local disk). Scanning OMF Media Files will then generate a local media data-
base in the VCube for best performance.
Available Compositions should then appear in the list. Just load the desired one and play it.
On an Avid NLE, the Composition must be consolidated in OMF2 as in the screenshot above.
Embedded Compositions aren't currently supported by VCube.