User`s guide

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TAPE OPERATION
TAPE MODE SELECTION
REMEMOrizer allows the user to switch between the Virtual Tape mode and Physical Tape mode
using SW2 on the GODIL board.
If you press SW2, then a little red LED lights up to indicate that virtual tape support is disabled. In this
mode, real cassette load and saving occurs. This can happen because the code at the end of SDX
ROM 5 also includes a copy of the code normally present in the OS ROM.
TAPE BREAKER
Tape support has a feature called tape-breaker. During LOADing, hold down SW1. After each block is
loaded, the border will go yellow. Press <INS> to proceed as normal, in which case the border
flashes green. Press <ENT> <CLS> to break in at that point, in which case the border flashes red,
and the break entry point in the BASIC ROM is entered.
One way to use this feature is to LOAD the program twice. The first time, simply press INS each
time and count how many blocks are loaded before the program starts. The second time, press INS
one fewer time, and then ENT CLS for the last time. Hopefully there is enough of the BASIC program
there to inspect.
If you are loading from .mtx file, you can also use MEMU with its -diag-console and -diag-tape options
to discover how many blocks there are in your program.
Because of these features, it may now be easy to LOAD from tape and then SAVE to virtual tape,
and vice-versa. Of course, games that employ auto-run and other copy-protection schemes may still
prove difficult.
80 COLUMN SCREEN MODE SELECTION
The REMEMOrizer screen buffer has 4096 character cells (rather than the 2048 in a normal card). It
supports a new 80x48 mode as well as the 80x24 mode. The user can switch between the 24 line
and 48 line screen modes by entering escape codes ^[Y and ^[Z.
This is particularly useful when running NewWord in 48 line mode using N48.COM.