User Guide

103
MECHA User’s Guide v.05.4
© 2020 FANOTEC
1212J
Starts an assembly of a team of MECHAs, can be canceled or ended with
the power bu"on,
, or [Team] bu"on on its UI *user interface+.
A'er 1212J code is entered, or a'er %rst tap/click on [Team] bu"on in
UI, the LEDs will show scanning for any MECHA willing to join the team
and be controlled.
The MECHA where Team was started in UI or 1212J code was entered,
becomes the main MECHA and will have control over other MECHAs.
To join any other MECHA in team, enter the 12J code on that MECHA.
The e>ect of joining by 12J should be instant and echoed by beeps in
main MECHA. However, if nothing happens, the code can be entered
again.
To stop the team assembly, either tap/click again on [Team] bu"on in UI
or press power bu"on,
, on main MECHA.
Regardless of being in a team or not, each MECHA s!ll have its UI
func!onal, further more, each MECHA can start its own team:
For example, with ; MECHAs in network, 1 can assemble the 1,2,5 team
and at the same !me, 2 can assemble the 2,1,3,5 team, provided the
other MECHAs con%rm the par!cipa!on.
For now, the control is limited to dual axis:
Main MECHA and the last MECHA joined with 12J , the dual axis control
itself will be extended further.
Soon, the control will be extended to as many axis as MECHA team
consists of.
As a note, the goal is assembly and save a team by MECHA IDs,
independent of IP addresses and that will be achieved at some point.
12J
Con%rms the par!cipa!on in a MECHA team started by another main
MECHA.
A'er entering the code, the unit will send its IP address to other
MECHAs in the same network. On 1st MECHA, there is no need to enter
the IP manually, except when you want to use a di>erent 2nd MECHA in
the network.
Team build started on one MECHA with [Team] or 1212< code will
automa!cally exit from the team building once a signal from another
MECHA is received *a'er the 12< con%rma!on on other MECHA+, and
LEDs will light accordingly.
121J
Shows the MECHA ID like (123ABC(.