User`s guide
10 Functions — Alphabetical List
10-118
Horizontal image translation, specified as either the predefined DEFAULT_HIT or as
a floating-point number from 0 through 1, inclusive. The number of pixels for stereo
3D horizontal image translation (HIT) derives from this number. Horizontal image
translation is the horizontal relationship of the two stereo images. By default, the
background image is at zero and the foreground image appears to pop out from the
monitor toward the person viewing the virtual world. The larger the value, the further
back the background appears to be.
This property sets the Stereo3DHIT property of a vr.canvas or vrfigure object.
LeftCameraFilter — Color filter of left camera
row vector of nine floating-point numbers | predefined filter
Color filter of the left camera, specified as a row vector of nine floating-point numbers or
using a predefined filter.
If you specify a row vector, use floating-point numbers from 0 through 1. The first three
numbers represent the red value, the second three numbers represent the blue value,
and the last three numbers represent the green value. For example, specifying 1 for the
first three numbers and zeros for the other numbers produces a pure red filter.
The predefined filters are:
• CAMERA_FILTER_FULL
• CAMERA_FILTER_RED
• CAMERA_FILTER_CYAN
• CAMERA_FILTER_GREEN
• CAMERA_FILTER_MAGENTA
• CAMERA_FILTER_YELLOW
• CAMERA_FILTER_BLUE
This property specifies the left camera filter for vr.canvas or vrfigure objects.
Example: stereo3d_object.LeftCameraFilter[0.1 0.5 0.5 0.0 0.0 0.0 1.0
0.5 0.5];
Example: stereo3d_object.LeftCameraFilter.CAMERA_FILTER_RED
Mode — Stereoscopic vision mode
read only