User`s guide
7 Viewing Virtual Worlds
7-64
Active Stereoscopic Vision Configuration
In this section...
“Computer Platforms” on page 7-64
“Graphics Cards” on page 7-64
“Display Devices” on page 7-64
“Graphic Card Connection to Display Devices” on page 7-65
“Examples of Stereoscopic Vision Setups” on page 7-65
This section identifies system requirements for active stereoscopic vision configuration.
For detailed information to determine whether a system meets the Simulink 3D
Animation active stereoscopic vision requirements, consult the documentation for your
systems.
Computer Platforms
You can use stereoscopic vision on properly configured Windows and Linux platforms.
You cannot use active stereoscopic vision on Macintosh platforms.
Graphics Cards
Your computer must have a stereo 3D graphic card that supports OpenGL-based
stereoscopic vision, together with appropriate system driver, such as:
•
AMD
®
FirePro “W” series of cards (for example, W5000) that support HD3D Pro
technology
•
NVIDIA
®
Quadro cards that support 3D Vision Pro technology
Display Devices
To display the stereoscopic video output of a graphic card, use one of these 3D display
devices.
• 3D-compliant monitor synchronized with active shutter glasses. Depending on the
display technology, enable synchronization using Infrared emitters, cables, or RF
hubs. Some monitors include an infrared (IR) emitter. Other monitors require a
separate IR emitter.