User`s guide

6 Using the 3D World Editor
6-20
Virtual World Navigation in 3D World Editor
In this section...
“Specify Virtual World Rendering” on page 6-20
“Basic Navigation” on page 6-20
“Coordinate Axes Triad” on page 6-20
“View Panes” on page 6-21
“Pivot Point” on page 6-23
Specify Virtual World Rendering
You can control the rendering used in the virtual world display pane of the 3D World
Editor. Right-click in the virtual world display pane and set rendering options, such as
antialiasing, lighting, and transparency.
Basic Navigation
Use the virtual world display pane to visualize the virtual world as you create it.
To control navigation, right-click anywhere in the pane and select the appropriate
navigation options. You can control aspects such as methods (for example, fly or walk)
and speed.
To save these navigation settings in a virtual world file, you must define the navigation
properties in a NavigationInfo node.
To navigate in the virtual world, left-click in the pane. The cursor changes to a white
cross hair. Moving the cursor changes the orientation of the virtual world.
Coordinate Axes Triad
To help you visualize changes in the orientation (coordinate axes) of nodes in a virtual
world, the 3D World Editor virtual world display pane includes a triad of red, green,
and blue arrows. These arrows are always parallel with global x, y, and z coordinate
axes. As you navigate in a virtual world, the triad display changes to reflect changes in
orientation.