User`s guide

Basic Editing
6-17
On the toolbar, click the scissors button.
Select Edit > Cut.
Right-click the node and select Cut.
Save and Export Virtual World Files
You can save your virtual world files as VRML (.wrl) files using the File > Save or
File > Save As menu items.
If you use the Save option, the 3D World Editor renames the previous version of the file
by appending .bak after the .wrl extension.
If you use the Save As option, the 3D World Editor saves the file using the new name
that you specify. The file is saved in a form that is supported by the Simulink 3D
Animation Viewer and 3D World Editor (for example, the saved file preserves links to the
library texture files).
Use the File > Export menu item to export a VRML file that is fully compliant with
VRML97 for use:
With other VRML tools
On different computers
In previous versions of the Simulink 3D Animation (previously the Virtual Reality
Toolbox) product
For exported files, the 3D World Editor copies referenced inlined VRML files and texture
files to the <filename>_files folder. It modifies the corresponding URLs for those
files, so that they point to the <filename>_files folder.
Edit VRML Scripts
To add a VRML Script node:
1
In the Tree structure pane, select the ROOT node.
2
Select the appropriate kind of script, using the Node > Add > Common > Script
menu.
To add Script interface elements:
1
Right-click a Script node.