User`s guide

6 Using the 3D World Editor
6-4
To access templates, use one of the following approaches:
Select File > New From Template.
Select the New File From Template button ( ).
A template file name displayed in the 3D World Editor always starts with Template:.
Edit the file to adapt the template world for your application. To save your changes, use
the File > Save As option. You cannot overwrite an existing template file.
You can create your own template files. Store them in a different folder than that used
for template files provided with Simulink 3D Animation.
In virtual worlds that you create, you can reference nodes, such as texture files, that
appear in the template files provided with Simulink 3D Animation.