User`s guide

B Glossary
B-4
Makefiles Files that contain a collection of commands that allow groups of
programs, object files, libraries, etc. to interact. Makefiles are executed by the
make utility.
Multitasking A process by which your microprocessor schedules the
handling of multiple tasks. The number of tasks is equal to the number of
sample times in your model.
Noninlined S-Function In the context of the Real-Time Workshop, this is
any C MEX S-function that is not implemented using a customized
.tlc file. If
you create an C MEX S-function as part of a Simulink model, it is by default
noninlined unless you write your own
.tlc file that inlines it.
Nonreal-Time A simulation environment of a block diagram provided for
high-speed simulation of your model.
Nonvirtual Block Any block that performs some algorithm, such as a Gain
block.
Pseudomultitasking In processors that do not offer multitasking support,
you can perform pseudomultitasking by scheduling events on a fixed
time-sharing basis.
Real-Time System – A system that uses actual hardware to implement
algorithms, for example, digital signal processing or control applications.
Run-time Interface or Run-Time Support Files A wrapper around the
generated code that can be built into a stand-alone executable. These support
files consist of routines to move the time forward, save logged variables at the
appropriate time steps etc. The run-time interface is responsible for managing
the execution of the real-time program created from your Simulink block
diagram.
S-Function A customized Simulink block written in C or M-code. S-functions
can be inlined in the Real-Time Workshop.
Singletasking A mode in which a mode is run in one task.
System Target File The entry point to the Target Language Compiler
program, used to transform the Real-Time Workshop file into target specific
code.
Target Language Compiler A compiler that compiles and executes system
and target files.