User`s guide

stop
17-85
stop
Stop video input object
Syntax
stop(obj)
Description
stop(obj) halts an acquisition associated with the video input object obj. obj can be
either a single video input object or an array of video input objects.
The stop function
Sets the object's Running property to 'Off'
Sets the object's Logging property to 'Off', if needed
Executes the object's StopFcn callback
An image acquisition object can also stop running under one of the following conditions:
The requested number of frames is acquired. This occurs when
FramesAcquired = FramesPerTrigger * (TriggerRepeat + 1)
where FramesAcquired, FramesPerTrigger, and TriggerRepeat are properties
of the video input object.
A run-time error occurs.
The object's Timeout value is reached.
The stop event is recorded in the object's EventLog property.
Examples
The stop function can be called by a video input object's event callback.