Specifications
54 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
Customizing palette for built-in profiles
Note: Any changes to the default fixture palette will NOT be reproduced in the Offline Visualizer. The
changes only occurs in the fixture controls in LightJockey. See below for how to link a different
Offline Visualizer profile to the built in fixture profile.
Most of the built-in fixture profiles uses palettes for easy selection of effects like colors or gobos.
MAC 500 color control with default palette
To customize color, gobo and effect palettes for a built-in profile, right click the fixture icon on the
desktop and select Customize Fixture from the popup menu to open the Palette Configuration
dialog. Note that not all built-in profiles support the customize Option.
Palette configuration dialog
The palette configuration dialog lists each of the possible fixture palettes on an individual tab, e.g.
color (wheel) 1 or gobo (wheel) 2. Each line in the list corresponds to one 'effect', e.g. first color on
color wheel 1. Each effect may be represented either by a 'pure color' or by a bitmap but not both.
When a color is assigned to an effect the color is shown in the RGB column, while a bitmap is shown
as a filename in the Bitmap column. If a bitmap file is assigned but does exist the filename is
displayed in red to indicate that the file is missing.
LightJockey already supplies a number of bitmaps for colors, gobos and effects - it is also possible
(and fairly simple) to design new bitmaps. See creating custom palette bitmaps.
Assigning a Color to an effect
To assign a color value to an effect, highlight the effect corresponding line and click Color RGB
Values. Use the standard Windows color dialog to select a color for the effect.
Assigning a bitmap to an effect
To assign a bitmap to an effect, click either Gobo/Effects Bitmaps or Color Bitmaps.