Specifications

256 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
Bitmap folders
To organize the bitmaps it is possible to create folders containing the individual bitmaps. The folders
are created standard sub-folders under either the \Colors or \Gobos folder. For example
<installationfolder>\Source-Images\Colors\MyColors will enable the folder MyColors. See user
definable palettes.
Since updated versions of LightJockey is likely to contain new bitmaps for gobos and colors, it is
advisable to use filenames that are unlikely to be used by LightJockey in the future - e.g.:
Peters_Cone.Bmp.
Creating custom bitmaps for fixture icons
The bitmap files must be standard Windows BMP files, and must not be RLE encoded. The height of
the bitmap should not exceed 50 pixels to fit the fixed size Icon size. The filename of the bitmap file
must not exceed 25 characters in length exclusive the .BMP extension. It is possible to use one of
the already existing bitmaps as model when creating new custom bitmaps - however be sure to leave
the original bitmap intact when saving the new bitmap.
The bitmap files for fixture icons are located in the following folder structure:
<installationfolder>\Source-Images\fixtures\
User-defined bitmaps must be placed into the same folder - take care not to overwrite the original
bitmaps.
Transparent background bitmaps
Fixture bitmap as non-transparent and transparent
For user defined profiles check Transparent on the Fixture info tab in order to make the bitmap
background color transparent (assume the color of the 'surface' the bitmap is imposed on). Note that
for bitmaps the background color is defined as the color of the pixel in the lower left hand corner of the
bitmap.
Importing and exporting profiles
Importing user defined fixture profiles
Use the Import profile function to import user defined profiles that has previously been created on and
exported from other installations.
To import a profile, open the fixture configuration and select Import -> Import Profile from the menu.
Use the standard Windows file dialog to select which file to import.
Select a file and click Open to start the profile import.
The Import File List
Before copying any files to the installation, LightJockey checks all files contained in the import file to
see if the individual file already exists in the installation or if a file with the same file name but a
different contents, for example a bitmap file with a different picture of a gobo, is already present in an
installation. All files contained in the export file will be listed in the File Import List.