Specifications
18 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
Configuration
Once installation of Windows USB driver(s) is completed and the interface(s) is plugged in, start up
LightJockey and go to the hardware setup Main Menu ->Setup
Configured DMX hardware list
Identifying and naming the Universal USB/DMX interfaces
If you click on an ID button in the list, the interface will respond by blinking green/orange on the right
LED.
Assigning Universe to Ports
Each USB Interface needs to have its ports assigned to the desired DMX Universe or to DMX In.
Port A is the left port when looking at the front of the interface, Port B the right port.
The configuration is stored inside the USB interface.
See also XLR cable connections
XLR cable connnections
Connecting the DMX link(s)
All LightJockey DMX transmitter hardware is configured as pin 1 to shield, pin 2 to cold and pin 3 to
hot. See below for notes on 3 to 5 pin XLR converters and phase-reversing cables (used with older
Martin fixtures and possibly fixtures from other manufacturers).
Always remember to terminate the end of the DMX links with a 120-ohm terminating plug.
3 Pin to 5 pin XLR converters and phase reversing cables.