Specifications
209 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
To setup the control for mouse emulation, Select Preferences -> Emulate with mouse -> Enable
mouse-click. When this option is enabled, clicking a virtual key on the 2532 control is identical to
pressing the corresponding Latch key on the 2532 controller.
To access the matrix flash functions hold down the [CTRL] key on the keyboard, or click the virtual
key using the middle mouse button on a 3-button mouse. The Preferences -> Emulate with mouse
-> Release flash on Mouse-Up setting determines if the flash function is released as soon as the
mouse button is released. If disabled, the flash can only be released by using the release-flash
keyboard hotkey. Alternatively, use Mouse Latch/Flash toggle button in the top right corner to swap
the latch/flash function of a mouse click - when pressed (Flash) the mouse click will perform a flash
function, when depressed (Latch) the mouse click will perform a latch function.
Finally, via Preferences -> Emulate with Mouse select either of the two Mouseclick autoselect
options. When enabled, a click on a button containing either a flash or latch function (but not both) will
automatically select the function - when the button contains both a flash and a latch function the
default selection of either flash or latch is indicated by the priority selection in the menu. Holding
[CTRL] while clicking will invert the selection priority. These options are mainly handy when most
buttons contain only one function (either one latch or one flash function).
To use keyboard hotkeys, assign the needed functions (emulate latch, flash and user keys) to
keyboard hotkeys. The emulate latch and flash hotkey functions activates the currently selected
(highlighted) matrix button, while the emulate user key function activates the currently highlighted user
key. Note that the 2532 control must be open for the hotkey functions to work.
See also 2532 direct access
Using DMX in
The ability to receive DMX in depends on the USB DMX configuration. When a link is assigned as
DMX-in, all 512 DMX channels are available for DMX-in remote control.
The DMX in capability of LightJockey allows remote control of several functions, such as intensity
levels or cues from another DMX source (e.g. another DMX console). Remote control is setup by
assigning specific DMX channels from the received DMX signal to pre-defined functions within
LightJockey. Some functions such as remote cue control, work by combining the values of several
DMX input channels. Received DMX values may also be patched directly to one or more DMX output
channels.
When in DMX in mode LightJockey just listens to the DMX like any other DMX fixture, so it is
perfectly possible to connect other DMX fixtures to the same DMX link that is used to remote control
LightJockey. However, since the cable supplied with LightJockey does not have a DMX through like
most DMX fixtures, LightJockey usually goes into the 'end' of the link.
Note: to receive DMX input, DMX-in must be enabled in the hardware setup dialog.
Configuring DMX-In functions
The DMX in configuration dialog is accessed through the icon on the cue list tool bar.