Specifications

203 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
See also introduction to Fingers
Using the 2532 direct access controller
2532 direct access
The 2532 Direct Keyboard is an add-on device that connects to the PC via a standard RS-232 port.
The 2532 offers a good alternative to the standard PC keyboard and mouse when calling up programs
and performing various actions. The 2532 does not know anything about the application it is used with
(in this case LightJockey), so the actual functions of the 2532 needs to be configured within
LightJockey. By connecting a suitable printer to the PC, the 2532 configuration may be printed and
attached to the 2532.
Note : The 2532 must have at least firmware version 3.0 in order to work with LightJockey.
See the 2532 layout, configuring the 2532 controller, printing the 2532 configuration, emulating the
2532 with keyboard and mouse
The 2532 layout
The 2532
The keys on the 2532 are divided into two sections. The bank, latch and flash keys forming the 7 x 8
matrix - and the 18 user keys.
The LightJockey 2532 control
The matrix Keys
The matrix consists of 7 bank keys and 8 latch and flash keys giving a total of 56 virtual keys on each
2532 page.
Latch keys - the 2532 has 8 latch keys (1-8) placed in a row above the matrix area. The main purpose
of the latch keys are to latch programs (cues, cue lists and background cues). The term latch
indicates that the program is loaded and executed when the key is pressed. The programs are not
'unloaded' when the key is released. The latch keys may also be used to trig various functions such
as fade-out or sequence trig, however if the function itself is a flash function releasing the key will also
release the function.
Flash keys - placed below the matrix area the 2532 has 8 flash keys (1-8). The main purpose of the
flash keys is to flash sequences on top of the current cue. The sequence is only active for as long as
the flash key is held down. The output of the flashed sequence has a higher priority than the output
sequences in the cue, so the output of flashed sequences will always be effective compared to the