Specifications
168 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
Toggle and flash modes
The entries may be activated in one of two modes, toggle mode or flash mode. In toggle mode, one
click on a button (or one press of a hotkey) will activate the entry, another click will release it. In flash
mode the entry is only active for as long as the mouse button or hotkey is held down.
For hotkey activation of entries in flash mode, note that the PC keyboard does normally not register
more than 3 or 4 keys held down simultaneously.
Merge and replace modes
The buttons may apply the scene contents in one of two modes: replace or merge mode. Use the
buttons on the control to switch an entry between replace and merge mode. In merge mode the
contents of the entry is merged with the contents already present in the static scene; in replace mode
the entry, when activated, may replace one or more already active entries as specified by the replace
matrix, see static merge and replace modes
Static output levels
The level controls are hidden by default - enable View Static Levels in the preferences menu to show
the drag bars. Use the static level controls to scale (0-100%) the overall output values of the statics
entry. Note that all values in the static entry are scaled; regardless of what control channel the value
belongs to, so the static level is typically only used when the static entry contains settings for fixture
intensities or generic fixtures like dimmer packs. Typically the level controls will be remotely
controlled via for example via DMX in, but they can also be controlled manually via the mouse. When
controlling statics from an external source the static should be recorded with a default fade time (0.05
sec).
Scene fade times
The use of fade times in the statics control are deactivated by default (all values are snapped
regardless of programmed fade state) - to enable the use of fade times, enable the Statics use
Fadetimes switch in the preferences menu.
The preferences menu
Statics Use Fadetimes - enable to set the static control to use fade times, when disabled, fade times
are ignored.
View Static Levels - enable to view the static levels (default disabled).
Default Levels at 0%, Default Levels at 100% - selects the default value for the level controls - default
is 100% (full output)
Level Auto Static Enable, Level Auto Static Disable - with these options enabled, the static entry will
automatically be enabled when the level control is at a level higher than 0%, and disabled when the
level is at 0%. When the options are disabled the enable/disable state must be set separately.
Typically these options are used to automatically enable/disable the static entries when the level is
remotely controlled via DMX in or the 2518. Note that every time an entry is enabled, it will take first
priority in the output of the statics control (LTP).
Typical uses of the static control
The primary strength of the static control is its independence of the contents of the cue. This means
that the statics may be enabled or removed on the fly regardless of the contents of the actual cue, or
even during programming. A typical use would be switching various 'simple' fixtures on and off. Each
static entry contains one or more fixtures; individual fixtures are only programmed into one entry. The
static control could also be used to flash various modifications such as colors moods or strobe onto
intelligent fixtures. For 'live' use, the static may contain settings for guitar or drum solos, audience
'blinders' or similar effects.
Static merge and replace modes
A static entry may be set into either Merge or Replace mode by clicking the corresponding merge/
replace mode button on the statics control.