User manual
20 MAC 2000 Performance II
A
NIMATION
GUIDE
This chapter is designed to help you get as much as possible from the gobo animation system in your MAC
2000 Performance II. It contains a section on general animation tips, an overview of the animation disc
designs available, and a number of examples of different effects that can easily be created using your
animation system.
To achieve most of the effects you will use both an animation disc and a regular gobo. Throughout this guide
we have used DHA Lighting in the United Kingdom as the reference for the regular gobos. All of the gobo
numbers and designs mentioned belong to the standard range available from DHA Lighting. Their contact
details are:
DHA Lighting Limited
284-302, Waterloo Road
London, SE1 8RQ
United Kingdom
Tel: +44 207 771 2900
Fax: +44 207 771 2901
Internet: www.dhalighting.co.uk
E-mail: sales@dhalighting.co.uk
Martin Professional A/S are extremely grateful to DHA Lighting for allowing us to use material previously
published by them.
Note that there may be some small differences between the graphical images that you see in this guide and
the final animation wheel or gobo designs when you use them, due to the difference in scale. However, we
have tried to be as accurate as possible.
General animation tips
Via your DMX controller, you can control both the starting position of the animation disc and its rotation
direction and speed. The animation disc can be set to run continuously or to run in an indexing mode, which
will be of great use if you are using custom animation discs with text or company logos. You are also able to
choose the angle at which the disc has its starting position, be it horizontally aligned, vertically aligned, or
anywhere in between.
Choice of gobo
The gobo is the basis of the moving image and should be chosen first. It is worth noting, however, that
useful and interesting effects can often be achieved with the most unlikely gobos, by projecting them out of
focus.
Focus
With the gobo in hard focus the animation will not be optimized, movement is minimal and results will almost
always be disappointing. Similarly with the animation disk in hard focus, you will see a far greater
movement, but the gobo pattern will be lost. It is essential therefore to experiment with the focus in order to
achieve the best effect. The precise quality of the result and the impression of the motions direction will also
depend on the position of the focus.
Animation disc patterns
“Effects ideas” on page 23 describes the variations on the basic effect that individual disc patterns can
produce.