Instructions
24
Technical description
The core of the game is an ATmega168 controller clocked at 8 
MHz by its internal RC oscillator. A matrix with 120 LEDs is 
arranged in ten rows with twelve LEDs each. The microcon-
troller controls the rows in a multiplex process. The anodes 
are controlled directly via ports, the cathodes via the two shift 
registers HC4094. The controller can put itself in power-down 
mode. All LEDs are switched off, so that the power consump-
tion drops to 20 μA Therefore no main switch is required. But-
ton S2 at PD2/INT0 and at GND can trigger an interruption 
and restart the game. 










