Instructions
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Technical description
The core of the game is an ATmega168 controller clocked at 8
MHz by its internal RC oscillator. A matrix with 120 LEDs is
arranged in ten rows with twelve LEDs each. The microcon-
troller controls the rows in a multiplex process. The anodes
are controlled directly via ports, the cathodes via the two shift
registers HC4094. The controller can put itself in power-down
mode. All LEDs are switched off, so that the power consump-
tion drops to 20 μA Therefore no main switch is required. But-
ton S2 at PD2/INT0 and at GND can trigger an interruption
and restart the game.