MX

Table Of Contents
Extrude Tool InfoBar
Extrude on/off
Slider type list
Slider and numeric value for selected parameter
Bevel type
Bevel size slider and value
Lights on/off
Gloss/matt
Rounded/mitred corner
You can adjust a 3D extruded object by manipulating it directly on the page as described above, or by
selecting it and using the controls on the InfoBar of the Extrude Tool.
Turning extrudes on and off
Extrude on/off
Once a shape or other object has been extruded, there are only limited modifications that can be made
to the original object with the extrusion in place. For example, if you've extruded a shape, it's not possible
to then edit that shape in the Shape Editor Tool
because it's no longer a simple 2D shape that you can interact with. However, using this control you can
temporarily turn the extrusion off, so that you can see and modify the underlying object using other tools,
before turning the extrude on again. After making a modification and turning the extrusion on again the
extrusion is re-applied to your modified 2D object, with all the same 3D attributes that it had when you
turned off the extrude.
Note that in some cases if you dramatically change the form of the object while the extrusion is turned off
(such as changing it to a completely different type of object), the 3D extrude attributes you applied may
not be preserved. In such cases you should be able to use Paste format/attributes to copy the
attributes from a copy of your original extrude before the modification. See Copying styles: Paste
attributes
.
Extrusion depth
The easiest way to adjust the depth of an extrusion is to simply click and drag on it, as described above.
However, you can also use the slider on the left of the Extrude Tool InfoBar to adjust it. Make sure
that Extrude depth
is selected in the dropdown list to the left of the slider (this is the default setting) and then use the slider to
adjust the extrude depth. The current extrude depth is shown in a numeric field to the right of the slider,
and you can also enter extrude depth values directly into that field to set an exact extrude depth.
Bevel Type & Size
The bevel type determines the profile of the extruded side of your 3D shape and of its edges and
corners. By default it's set to rounded which gives a flat side with rounded corners. The bevel type
dropdown list contains a large selection of different bevel types you can choose from. You can adjust the
size of the bevel using the slider to the right of the bevel type list. To the right of the bevel size slider is a
numeric field showing the current bevel size and you can enter exact bevel sizes into this field.
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