MX

Table Of Contents
Stretching and squashing objects
This is similar to scaling objects except that the object is scaled in one direction only. Stretching and
squashing are basically the same action ? stretching makes the object larger, squashing makes it smaller.
Stretching/Squashing using the mouse
The Selector Tool
must be in scale mode. (The selection handles are squares.) If necessary, click on the object to change to
scale mode.
Use the side, top and bottom handles, instead of the corner handles, to stretch or squash a shape in one
dimension only. Note that these handles are shown only on rectangles which are not photo filled, because
stretching other objects in one dimension rarely produces useful results (photos become distorted).
Drag one of the side handles. The
object scales as you move the
pointer in the appropriate
direction. The InfoBar shows the
current scaling.
The Lock Aspect
button is ignored.
Right click or press "+" on the numeric keypad while dragging to stretch or squash a copy of the object,
leaving the original in place.
Stretching/squashing using the InfoBar
The Lock Aspect
button must be unset (if it is set, you scale the object instead of stretching or squashing it).
Type into either the width or height text box (as appropriate) and press "
¿". Alternatively enter a % scale (width or height). So entering 200% into the top % scale box will make
the object twice as wide, but the same height.
If the Lock Aspect
is set then it will not stretch.
Page 370