MX

Table Of Contents
Make a Palette Color Transparent
Make this color entry transparent. Note the difference between this option, which makes parts of the
selected objects transparent, and Make The Image Background Transparent
which makes those areas behind the selected objects transparent.
Delete a Palette Color
Delete this color from the palette. Any areas in the bitmap that use the deleted color then use the nearest
color in the palette. The fewer colors in the palette, the smaller the bitmap file.
Restore a Previously Deleted Color
Undelete a deleted color.
Add system colors
Adds 28 colors to the palette. These colors are the regular Windows system colors and a number of
primary colors. This ensures the palette includes a spread of colors and may improve the quality of the
image, particularly if it contains a wide range of colors. You may need to experiment with this option to
get the best results.
Bitmap Size tab
With this tab, you can change the size of the exported image.
Bitmap Size and Resolution
You can change the size of the exported bitmap by changing:
Size: Type the required width or height into one of the fields. Note that the aspect ratio of the
bitmap is fixed, so changing one dimension automatically changes the other. Size is more suitable
than Scale if you want to create a bitmap of a particular size in pixels.
Scale: (Dimmed for JPEG & PNG). This lets you scale the bitmap up or down by a
percentage. Scale is more suitable than Size if you want, for example, a bitmap 50% bigger than
the original.
Resolution: (Dimmed for GIF & BMP) Type the resolution into the DPI field. If you are
exporting an image for viewing on screen (i.e. a website), you do not need a setting higher than
96 DPI. 96 DPI also ensures the bitmap is the same size as the objects on screen (at 100%
magnification).
Area to Save
The bitmap can be created using one of these areas of the document:
Page: The whole page area.
Drawing: The area covered by objects.
Selection: The area covered by the objects in the selection. Only available when objects are
selected.
Anti-aliasing
Anti-aliasing improves the appearance of graphics by smoothing jagged edges:
Maintain Screen Anti-aliasing: The exported bitmap uses the exact same positioning as shown
on screen, and so has identical anti-aliasing. This can result in the edges of objects being slightly
blurred because they do not fall exactly on pixel boundaries.
Minimize Visible Anti-aliasing: This will slightly reposition the objects by fractions of a pixel to
minimize the anti-aliasing around the edge of the exported bitmap. If in doubt which option to
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