MX

Table Of Contents
The Animation Properties dialog
A shortcut to display the Animation Properties dialog is to simply double click on a frame name in the
Frame Gallery
The All Frames Visible (the eye) and Edit All Frames (the
padlocks) buttons on the Frame Gallery
are useful because they allow you to view or edit all frames
together, one on top of the other.
This is particularly useful if you want to select objects that are on multiple frames.
Note: When you copy a frame, it always copies the selected frame and places it at the end. So in order
to insert a new frame, say between frames 4 and 5, select frame 4, click the Copy
button, and then drag the new copy from the end to the desired position between frames 4 and 5.
Note:
Frame names do not matter and can be anything you like. They do not have to be Frame 1, Frame 2,
etc. Animations always play the frames in the order top to bottom, irrespective of the names.
Copying Objects
You can copy objects from one frame to another in the usual way (i.e. copy the content, select the new
frame and then paste into the new frame). The "Edit" > "Paste in Place
" option ("Ctrl + Shift + V") is particularly useful when doing this, as this will always paste objects back
to the exact position they came from but on the new frame.
When you copy an object its name is copied with it, but be careful not to have more than one object with
the same name on a given frame; doing so will generate errors.
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