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Table Of Contents
Bevel options
The bevel is the type of corner applied to edges of 3D objects.
Interactive bevel tool
For quick, interactive bevels on your design just hover your mouse over the side of your object and hold
the shift key so that your mouse pointer changes to the bevel tool (see left). You can then just click and
drag the bevels on the object. For more detailed settings, bring up the bevel options (see below).
Ways to display bevel options
Click the bevel options button on the toolbar (see the icon above left).
Click the bevel options tab on the right of your screen (don't see this?
).
Click the options menu, then select bevels.
Press Alt-B.
Apply to
These options are grayed out unless you are using a board or border design (see design options
for more information).
This allows you to alter the bevel on the board or border separately to the text, or you can select both to
apply the same settings to both.
Bevel types
Select from the list for different bevel effects. Please note: Macromedia Flash vector format does not
support all bevel types so click the 'display as Flash' button (the lightning symbol at the top of your
screen) or press Ctrl-F to show a smaller list of bevel types.
Miter/Round
These affect the corners of the letters. Miter gives square edges; Round rounded edges. Which you use
depends on the effect you want. (Selecting Display as Flash dims these buttons as Flash vector format
supports only Miters—more on creating Flash files
.)
Depth
This is the depth (size) of the bevel.
Notes:
Bevels go along the sides, not the face. So, for example, selecting the 'Curved' bevel produces a
budge effect to the extruded part. This also means the bevel takes the color of the sides. (The
color of the face can be different to the color of the sides.)
Square faced & square cornered bevels are particularly effective when the sides are a different
color to the face. This can give the effect of a two-colored face to the text.
Beveled objects are slower to display than objects with no bevel.
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