X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Objects 97
Cut trimmer
A schematic display of the selected transition and its handles can be found at the
center of the trimming window.
Left arrow buttons (1): These buttons move the last frame of the first object while
adjusting the second. The length of the transition remains. The display indicates the
relative change in comparison with the starting situation when the trimmer was
opened.
Position (2): Moves the second object. The length of the transition is changed. This
corresponds with shifting an object in the project window.
Object content (3): Moves the movie under the second object. The length of the
object and the object itself are not changed.
Crossfade (4): Changes the transition’s length between both objects. The objects
remain of equal length. The length can be numerically entered.
Middle arrow buttons (5): Shifts the existing transition. Both objects remain in their
positions, but the transition’s center point moves.
Transition (6): Displays the type of transition. A mouse click opens a popup window
from which you can select a transition.
Right arrow buttons (7): Move the first frame of the second object. The first object
and the transition remains. Only the length of the second object changes.
Start fade-out/Last frame (8): Switches the left monitor between the start of the
transition and the last frame of the object.
First frame/End fade-in (9): Switches the right monitor between the first frame of the
following object and the end of the transition.
Next cut (10)/Next object (11): The buttons below and to the right skip to the
next/previous object and/or cut in the project window. These buttons make it easy to
move and trim cuts in the arrangement without having to leave the trimmer.
Keyboard shortcut: N










