X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Objects 95
If the object doesn't border any other objects, the functionality doesn't differ from
bottom handles, which means that you can stretch or compress the object. With a
hard cut or a crossfade, the object transition will be moved, meaning that the object
start and end of both neighboring objects will remain coupled to each other.
Trim Objects
Trimming provides exact placement of object borders or transitions. MAGIX Video
Pro X6 has two different trimmers, and these can be opened using the context menu
for a video or image object.
General advice for operating both trim editors
Play functions: The trim window contains its own play functions that allow the object
to be played individually or in relation to the arrangement.
The right play button plays the arrangement normally. Replays can sometimes appear
shaky because the processor may be over-worked. Those frames that the processor
cannot calculate quickly enough are left out.
The middle play button plays the arrangement “frame by frame”, which means no
frames are left out. Depending on the processor load, playback may thus be slower,
but still smooth.
The left play button renders material before playing, i.e. the current settings are
calculated first and then exported. This method ensures a smoother playback.
With the fast forward and rewind functions you can change the range start in the
timeline. This allows for complete control of transitions between two videos.
Increments: A click on the arrow buttons in both trim editors moves the handle or
the material within an object exactly by one frame. With the Ctrl key you can increase
the frame rate gradually to 5 frames per mouse-click.










