X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
372
http://pro.magix.com
4:1:0 This is the color coding used for DVDs and most other consumer video
applications. For each 4 pixels grouped together on two rows, one unit of color
information is saved. This corresponds to a output data compression of 1/2.
Field
A half-image, i.e. two halves which combine to produce a frame (see de-interlacing
(view page 373)).
Frame
A frame is a single image from a video sequence which also called a full image. PAL
video, for example, contains 25 frames per second, NTSC 29.97 frames.
Video recordings, with the exception of computer animations and still frames, don't
contain full images. Instead, they have double numbers of half-images (fields) which
are transmitted in an interlaced state. However, we still refer to frames, since many
predecessors of MPEG compression are based on such frames. Video editing
literature usually refers to frames.
GOP
Group of Pictures: The sequence of I frames and the P and B frames that belong to
them.
e.g. I B B P B B P B B I ...
(This GOP has a length of 9, with 2 P frames and 2 B frames)
I frames contain the entire image information of a frame, while P and B have part of
the information. So-called prediction (view page 374) and movement approximation
are methods u
sed for reduction.
The combination P B B is called a subgroup.
I frames must appear in regular intervals in the data stream for image and sound to be
synchronized. Between the I frames only a limited count of P and B frames is allowed.
This explains a few things: Since P and B frames contain only differential information,
these differences will be larger with time, since more and more changes takes place
from frame to frame. A large count does not make much sense, since GOP has a
maximum length of 15 (4P, 2B) in PAL and 18 (5P, 2B) in NTSC. (More than 2 B
frames between P frames is not allowed).










