X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
370
http://pro.magix.com
Background: Action-filled movies have larger volume differences between spoken
dialogs and loud scenes (for example during explosions), and because of this, their
dialogs are softer than in quieter films, which can be modulated higher.
Surround mix level/Center mix level: These settings lead to an additional damping of
the surround channels and the central channel. Both settings are preset to -3 dB.
LFE channel: Here you can switch off the LFE channel (Low Frequency Effect), for
example if you want to eliminate undesirable rumbling sounds in the low frequency
range. Normally you should leave this option activated.
LFE filter: The LFE filter is a low pass filter, which lets through only the lowest
frequencies. If you are dubbing a project in Samplitude/Sequoia, and have applied the
LFE filter, you can switch off this function here, since this filtering has already been
accomplished.
MPEG glossary
Motion estimation
Motion estimation is a further element for reducing data used in MPEG encoding.
Motion estimation also occurs in the B and P frames. The image difference that still
exist after prediction (view page 374) are examined. Complex algorithms are used to
search for an o
riginal occurrence of the macro block in the reference frame of each
macro block of the P or B frame (these are units of 2x2 blocks specially combined for
this purpose), which have been moved either by movement or by camera pan. They
can then be left out in the P and B frame. Only the information by how far and to
where the macro block has been moved is saved instead. This vector is called the
motion detector.
In the General encoder settings (view page 365), you can specify the quality of the
final MPEG vid
eo. This factor also influences the time required for encoding. The
longer it takes, the better the quality.










