X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
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Deinterlace options: Normally, the setting Automatic interlace processing does not
have to be changed. The frames are processed separately and passed to the encoder
when exported. If necessary, MAGIX Video Pro X6 will perform high-quality
interlacing. If "No interlace processing" is set, then it is assumed that the source
material contains full frames.
For more information on interlacing, please see "Interlace" (view page 373).
Interpolate int
ermediate frames: Activate this function in order to smoothen motion
during playback in order to get a more fluid image.
Tempo/Pitch (audio objects only)
If there is information about the tempo, then the tempo can be doubled or halved
here. You set the tempo with the BPM Wizard.
Metadata (only when metadata is found in the object)
Metadata from images or AVCHD videos will appear hear - if available. In this way
you can find additional information about the object.
Transitions
The context menu for transitions can be accessed via the A/B button on each
background object. Along with the various transitions you will find the following
options:
Cut Trimmer
Shows or hides the "Cut trimmer" window. This allows you to make fine adjustments
to the position of the selected video or image objects and their handles – as well as
the transition characteristics (transition type, length). Please read the "Fine
adjustment of video ("Trimming")" chapter for more details.
Keyboard shortcut: N
Audio objects
The options in the context menu for audio objects correspond to the menu options
"Effects" > "Audio effects" and the "Edit" menu with the following exceptions:
Edit snap point
Objects, object edges, markers or the playback marker will spring automatically to
particular "Key positions", when you move them close enough with the mouse. This is
called "snapping". This helps to position objects exactly, even if the project is zoomed
out. Per object, one snap point may now be placed within an object to mark positions
where other objects should snap to. This can be helpful, for example, in case a title
should be shown at a specific position of a video object.










