X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Menus 301
Start preview rendering
You can render a pre-defined area for the preview or automatically search the
material for critical areas. See "Preview rendering".
Shortcut: Ctrl + R
Remove areas for preview rendering
All rendered previews will be discarded; the video material will be rendered again via
the arrangement in real time and played back.
Edit snap point
Objects, object edges, markers or the playback marker will spring automatically to
particular "Key positions", when you move them close enough with the mouse. This is
called "snapping". This helps to position objects exactly, even if the project is zoomed
out. Per object, one snap point may now be placed within an object to mark positions
where other objects should snap to. This can be helpful, for example, in case a title
should be shown at a specific position of a video object.
• To set a snap point, select an object and place the playback marker at the
position where you would like the snap point to be.
• With the "Set snap point" option, which you can find in the menu "Edit" >"Edit
snap points", a snap point will be set. "Delete snap point" deletes a snap point. If
in the object the "Set snap point" option is selected at another position, the snap
point will be moved.
• "Delete all snap points" deletes all snap points for all objects in a film.
Shortcut for "Set snap point": Ctrl + P
Marker
Set project marker
This option places a project marker at the current playback position. More
information about project markers is available in the chapter "Markers" under "Set
project marker (view page 106)".
Keyboard shortcut:
Ctrl + Enter
Delete project marker
Deletes the selected project marker (view page 106). Project markers can be deleted
and renamed via the context menu.










