X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Special functions and wizards 275
Step 1: Checking the start marker
Step 2: Tempo recognition
Step 3: Specifying beat starts
Step 4: Application of BPM and beat recognition
Step 1: Checking the start marker
Before you start the analysis you should set the start marker at the position where the
rhythmic music begins. This means that if the song has a long ambient intro, the start
marker should be set after the intro. If the wizard can't detect any rhythm it will ask if
the start marker has been set after the intro. If not, you can move it to a better
position in the dialog.
If the beginning of the song does not have a definite rhythm, you will be asked if you
want to move the start marker.
Step 2: Checking the automatic tempo recognition
The Remix Agent will analyze the audio material and try to determine the tempo. The
object is played back while a metronome click can be heard and numbered green beat
lines appear in the waveform.
Under the waveform on the left side the established tempo is displayed in BPM. There
is a small transport console in the middle to make navigating easier. The slider serves
as a position controller. To set the metronome volume, an additional fader and mute
button are provided on the right-hand side.
The automatic tempo recognition doesn't always work right away. If you don't hear
the metronome clicking in time with the music, click the "No" button in the upper
section of the dialog in order to access the manual tempo input dialog.
To correct the metronome speed and any timeshift that may occur between the
metronome clicks you can use the tempo correction as well as the "Tap tempo"
button:
Tempo correction: The Remix Agent offers various speed settings. The most probable
tempo detected by the Remix Agent is preset. If this tempo isn't correct, you can
choose another one from the list. The next time you play back the song it should be in
sync with the metronome.
On/Off beat correction: Now it may happen that the tempo is right, but the beats
have been displaced. "On/off beat correction" provides a number of alternatives for
moving the beats according to the complexity of the rhythm. Try out various
alternatives until the metronome clicks are in sync with the beat.
Tap tempo: Alternatively, click rhythmically on the "Tap tempo" button or press the
"T" key. Additional blue lines are displayed in the wave display. After at least four
taps, the Remix Agent attempts to select the correct tempo from the list in "Tempo
correction". The display next to the "Tap tempo" button displays the current status.










