X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
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http://pro.magix.com
GPU acceleration for standard transitions: Here you can (de)activate hardware
acceleration of your graphics card for 3D effects. More information can be found in
the 3D transitions (view page 99) chapter.
Automatically create
frame table during import: Sometimes, rebuilding a frame table
can get rid of problems in certain MPEG files. For example, such problems can be
present if the navigation (positioning of the playback marker, transport) is bumpy or
doesn't function at all.
Normally, when loading MPEG video, a frame table is not created in order to speed up
the loading process. If you do create one anyway, MPEG files are normally noticeably
faster and easier to edit.
Reduce bitmap resolution for preview: Resolution fro image files will be reduced
during playback to conserve resources. This requires less computing power than
playback in full resolution; full resolution is always calculated during export.
Outsource memory for bitmaps in other process: If this option is activated, your
bitmaps become easier to handle because they are edited in a different process.
System
Warning dialogs: In its newly installed state, MAGIX Video Pro X6 displays a number
of security queries at various parts of the program. Each of them can be switched off
by clicking the small box at the bottom that says "Don't show this message again". To
display these warning messages, select the "Reactivate dialogs" option. "Hide news"
enables current messages concerning MAGIX Video Pro X6 to be deactivated, and
the screen can also be set to darken when dialogs are displayed.
Text size and for touch: The default text size is "Smaller". The option also determines
the sizes text used for buttons, menus etc. Change text size to "Medium" or "Large" if
you find it easier to read.
Start online configuration: Configure the various services for MAGIX Online World
here.
Undo/Redo: Here you can set the maximum number of steps the "Undo" function can
have. Please note that memory requirement increases with the number of steps the
program must save.
Automatic save: Here you can set up an automatic backup function, which saves the
project as a backup file with an "MV_" (instead of the normal project file "MVD") in
the project folder. You can choose whether or not your project should be backed up
and at what intervals this will take place.
Other
Automatic preview when changing transitions: When this option is activated, a short
preview of the transition effect will be quickly played between the two objects you
selected.










