X6
Table Of Contents
- Copyright
- Preface
- Support
- Before You Start
- Introduction
- Quick start
- Edit mode
- Work screens
- Video recording
- Objects
- Insert object into the project
- Movie objects
- Select and group objects
- Duplicate objects
- Move Objects
- Extract sound from videos
- Object handles
- Object borders
- Trim Objects
- Transitions (fades)
- Search for gaps
- Simple cut
- Two-point edit
- Three-point editing
- Four-point editing
- Move the contents of trimmed objects
- Zoom preview
- Markers
- Multicam editing
- Title
- Effects
- Apply effects to objects
- Video effects in the Media Pool
- Movement effects in the Media Pool
- Stereo3D in the Media Pool
- Audio effects in the Media Pool
- Design elements in the Media Pool
- My Presets in the Media Pool
- Additional Effects
- Animate objects, effect curves
- Create effects masks
- Attach to picture position in the video
- Create overlay graphic/animation
- Image stabilization
- Image improvements for the entire movie
- Image improvements for individual objects
- Stereo3D
- Measuring instruments
- Audio editing
- Edit disc menu
- Burn a disc
- Export movie
- Video as AVI
- Video as DV-AVI
- Video as MPEG video
- Video as MAGIX video
- Video as QuickTime movie
- Uncompressed movie
- Video as MotionJPEG AVI
- Movie as a series of individual frames
- Windows Media Export
- Video as MPEG-4 video
- Export as media player
- Audio as MP3
- Audio as wave
- Export as transition...
- Single frame as BMP file
- Single frame as JPG
- Export movie information as EDL
- Upload to the Internet (YouTube and Vimeo)
- Upload to Internet (MAGIX Online Album and showfy)
- Export to device
- Output as media player
- Output as video file
- Settings for and management of video projectors
- Special functions and wizards
- Menus
- Context menu (right click)
- Problems and solutions
- Online functions
- Keyboard shortcuts
- Activate codecs
- Annex: Digital Video and Data Storage
- MPEG-4 encoder settings (Intel)
- MPEG-4 encoder settings (main concept)
- Appendix: MPEG Encoder Settings
- MPEG glossary
- Glossary
- If you still have questions
- Index
Audio editing 185
effects, from the simple rising of the bass to total sound transformation. If you raise
the low frequencies too much throughout the whole level, it might cause distortions.
Fader: The volume of each of the 10 frequency bands can be set separately with the
10 volume controls.
Link frequency bands: The frequency fields can be bundled together flexibly in order
to avoid artificial-sounding exaggeration in individual frequency fields.
Compressor
The compressor is an automated, dynamic volume controller. Loud passages become
quieter and the total value is raised. This makes the volume more consistent and
speech easier to understand. A compressor is mainly useful in case background noise
or music interferes with speech and simply increasing the volume of the individual
objects or tracks does not result in any significant improvement.
Level: Regulates the level of compression applied (the "ratio").
Function: Defines the compressor depending upon the sound material.
Stereo FX
The stereo FX processor provides adjustment of the alignment of the audio material in
the stereo balance. If the stereo recordings sound weak and undifferentiated, an
extension of the stereo base width can often provide better transparency.
Bandwidth control: Adjust the bandwidth between mono (on the extreme left),
unchanged base width (center) and maximum bandwidth ("wide" on the extreme
right).
Reducing the bandwidth can raise the overall level. In extreme cases, when the left
and the right channels include identical material and the bandwidth control is pushed
to the extreme left on "mono", the result can be a level increase of 3 decibels.
Raising the bandwidth (values of 100) diminishes the mono compatibility.
Effect devices controls
Some effect options open a graphic window, which has the appearance of the studio
effect device that it simulates (such as the "Echo/reverb" or "Timestretching" effect
menus).
These virtual effect devices are controlled either with common sliders, knobs and
buttons or alternatively with graphic sensor fields.
Sensor fields: Sensor fields can be controlled intuitively with mouse
movements, with the graphic and the corresponding effect setting
changing in relation to each other.










